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Ocarina Value Editor 1.21


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About This File

This is a value editor for both Zelda: Ocarina of Time (OOT) and Majora's Mask (MM), and can be used for any version and type!

 

Different values can be found to be modified... while there are floating-point and integer values, there are a range of other useful values that can have an effect on just about anything!

 

For zactor (AI code files), speed, size, and even health can be affected by altering float/int values! Give it a try... this is a faster method than digging through a hex editor to find all the values you need.

 

Also, messing with ADDIU and JAL values can have some really interesting effects on enemy AI also, so be a little adventurous and try this out! You may be surprised at what can happen to an actor with this!


What's New in Version 1.21   See changelog

Released

  • - New JAL value search added, and minor code tweaks/changes for slightly more efficient runtime.
  • - Search value input added, so that anyone can search a specific value if they wish to narrow their search.
  • - Cleaner display of values where boxes without any values are blanked-out and set to "####" to remove confusion if searching a value of "0000".
  • - Redo/undo functions implemented, ctrl+z and ctrl+y works well as expected. (took a bit to get it working correctly)
  • - Minor bug fixes that v1.2 had involving ctrl+z after undoing, then changing text.
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