About This File
This is a value editor for both Zelda: Ocarina of Time (OOT) and Majora's Mask (MM), and can be used for any version and type!
Different values can be found to be modified... while there are floating-point and integer values, there are a range of other useful values that can have an effect on just about anything!
For zactor (AI code files), speed, size, and even health can be affected by altering float/int values! Give it a try... this is a faster method than digging through a hex editor to find all the values you need.
Also, messing with ADDIU and JAL values can have some really interesting effects on enemy AI also, so be a little adventurous and try this out! You may be surprised at what can happen to an actor with this!
What's New in Version 1.21 See changelog
Released
- - New JAL value search added, and minor code tweaks/changes for slightly more efficient runtime.
- - Search value input added, so that anyone can search a specific value if they wish to narrow their search.
- - Cleaner display of values where boxes without any values are blanked-out and set to "####" to remove confusion if searching a value of "0000".
- - Redo/undo functions implemented, ctrl+z and ctrl+y works well as expected. (took a bit to get it working correctly)
- - Minor bug fixes that v1.2 had involving ctrl+z after undoing, then changing text.