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CloudMax's N64 Texture Packer 2.1


About This File

For a description of the tool, visit the project thread here.


What's New in Version 2.1   See changelog

Released

  • IA16 was incorrectly named IA8, this has been corrected.
  • IA8 was incorrectly named IA4, this has been corrected.
  • IA4 (the real IA4 format) is now supported.
  • All textures in the OoT Debug Generator that were incorrectly set to I4 has been corrected.
  • Solved an issue that caused the gray and alpha channel to swap place in IA8 textures.
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User Feedback

Recommended Comments

I can't say enough good about this tool.  We have needed this kind of tool in OoT modding for years and now we've got it.  It says a lot that I quit using my own tool that did the same thing in favor of this one.  It has a clean interface, and is easy to understand and use.

 

For instance, I wanted to do the title from the title screen.  Minus the time it took to edit, it took me literally *seconds* to export and import the exact texture I wanted.  My review?  Flawless!

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