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Everything posted by Shadow Fire
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UpdateClick here to view a tutorial on how to be granted full membership rights on the Discord server.
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The shoutbox, which has been a part of the community for quite some time, has finally been retired. This decision was made because it was limited in its capabilities, and it was not entirely real-time. In its place, I have decided to create an official Discord server, which can also allow people to better communicate in a more real-time setting, and by voice if desired. If you decide to join (it's free, quick to download/install, and as an added bonus, still usable if The GCN is offline for maintenance or other issue), we ask that you read and abide by the rules laid out. The invite link can be found either in the top navigation bar, or by clicking here. We hope to see you in Discord! In addition, a tutorial to show how to get your Discord account promoted to have full member rights is available here.
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How have I not posted in here yet?! Okay, first thing's first. This mod looks amazing! I know we have things like Super Mario Maker, but this is just downright breathtaking. I love what you've done with it. Secondly, given how things are going, I'm really looking forward to trying it out when it's done. Phenomenal work, dude!
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Hey, welcome back! What was your original account name? If I can find it, I can merge it into your current account, so you can have all the post content you originally had.
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This looks really good, man. Looking forward to seeing more from you. Also, as a side note, if you have any updates, you can simply use the "Upload new version" on the project's download page. That way, it should archive older versions, and allow you to keep a nice changelog.
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This is looking awesome. Also, since Sendspace is cancer, feel free to upload this onto the GCN download system. If you need any help getting that done, please don't hesitate to send a message my way.
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Oh, did I forget to mention that you're banned from here as well? Silly me. =P jkjk, you're all cool, man. Still, that's an impressive ban portfolio.
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No problem, dude. Just make sure that you're using the direct link to the image file itself. It should always end in an image extension, like .gif, .jpg, .png, etc.
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Welcome to the community! It's nice to have another Australian here. I checked out your screenshots by manually accessing the URLs. Unfortunately, since Dropbox is not compatible with the image tags (due largely in part to how their algorithms work), I was forced to remove them from the post. However, I recommend using a free image host like Photobucket, or Imgur (the latter which I use all the time, myself), and you'd easily be able to link the images without any compatibility problems.
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Director: Hajime Tabata Producers: Shinji Hashimoto Music: Yoko Shimomura Starring: Ray Chase, Amy Shiels, Chris Parson, Adam Croasdell, Robbie Daymond, Jim Pirri, Daryn De Paul Rating: Plot For many years, the Kingdom of Lucis has been at war with the militaristic Niflheim, who has brought nearly all of Eos under its dominion. Lucis's capital city of Insomnia remains unconquered due to the Wall—a magical shield powered by the Crystal that keeps Niflheim's Magitek army at bay, but drains the king of his life-force. An armistice is declared between the two nations, and a political union is proposed via a marriage between Prince Noctis of Lucis and Lady Lunafreya of Tenebrae. However, while Noctis, along with Gladiolus (his bodyguard), Ignis (his driver and cook), and Prompto (his schoolyard friend) are on their way to Altissia, where the wedding is to take place, he learns that Niflheim has betrayed Lucis, and attacked, and that his father, Lunafreya and himself have been announced as dead. Now tasked with retaking his homeland, Noctis must traverse treacherous lands. Only time can tell if he will succeed. Review 10 years. That's about the length of time this game has been in development for. As someone who's been fond of the Final Fantasy XIII trilogy, I was excited when the game was announced as Final Fantasy Versus XIII, and would tie in to the FFXIII universe. However, the game was delayed time and time again. Finally, a few years ago, we received a trailer, which rebranded the game to Final Fantasy XV. Needless to say, I was even more excited. When I finally got my hands on my copy (the Deluxe Edition, heheh), I couldn't wait to get started. I'd played all the demos that were put out before the game's eventual release, and I knew that if they were anything to go off, this game would be amazing. Firstly, the visuals in this game are breathtaking. The environments have amazing depth to them, and the attention to detail is quite immense. Once again, this series shows off its gravity defying hair, and gorgeous (though somewhat strange) outfits. Monster models are stunning. The gameplay is wonderful. I wish I could say flawless, but there have been a few bugs I've run into which have either caused the game to crash, or force me to reload because of a glitch. Thankfully, it hasn't happened too much. The controls are pretty simple to get used to, and with an immersive, open world to explore, it's easy to lose track of time. Also, you can drive a car, and while it is somewhat on rails, with limited controls, it's still extremely fun, going on a road-trip. The music, composed by Yoko Shimomura (she's also the music composer for the Kingdom Hearts games, so bonus!), is quite fitting, and can really help to accompany the emotions of a scene. The voices are wonderful, and for once, you get the choice of four languages to choose for vocals: English, Japanese, French, and German. In what is something rare for me, I have played the game with English vocals, and find them to be quite pleasing to listen to. The icing on the cake is the ability to listen to a playlist of tracks from previous Final Fantasy games, while driving. While it doesn't have all the tracks I'd have liked, there is still an amazing selection. The combat system has been likened to Kingdom Hearts, and while that is somewhat true, there's also a vast difference. The battle menu is (mostly) non-existant. Similarities are that you only control Noctis, and if his maximum HP reaches 0, it's Game Over. Noctis can hold 4 weapons at once, which you select with the D-pad, by pressing the assigned direction. Enemies are usually free-roaming, though at night-time (and in dungeons), daemons will appear. Depending on circumstances, you can leave combat by running away from the combat area. Magic is handled quite differently, in that you must craft it. Out in the world are deposits of fire, lightning, and ice elements, which you can absorb and use to craft your spells. Naturally, the more elemental energy you use, the more powerful the spell. However, items can also be fused into the spell to change its effects. For example, fusing a Potion into an elemental spell will cast said spell like normal, but you will also heal Noctis of battle damage. The more items you use, or the more powerful the item, the more powerful the effect. Finally, how could I talk about a Final Fantasy title without mentioning its story? While I'm not going to spoil anything, I will state that it is extremely powerful, and has the sole achievement of making me cry, unlike other games, which have brought out tears of rage. The game throws out twists and turns, and can be quite overwhelming, but it wouldn't be a Final Fantasy title if it didn't. However, the more engrossed you become, the deeper the connection you have, so there is genuine emotion. Square Enix put a great deal of care into this story, and I was very happy with it. Overall I knew Final Fantasy XV would be a great game, but it has risen to become my favourite of the main numbered, single player titles of the series. That's not to say that it's perfect. Like I mentioned before, there were some critical bugs I encountered, but in addition, there are some parts of the game which became infuriating for me. Granted, it was end-game content, and admittedly, I suck, especially when I'm trying to get through content quickly. Nonetheless, I enjoyed this game immensely, and have already put in almost 150 hours at the time of this review. If you're a fan of the series, I recommend this game. Hell, if you're not, I recommend it anyway.
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I don't have either game. If I did though, I'd probably get Moon as well. As for starter, not too sure. As far as fave character, I too, think Hau is adorable. He's totes in love with the player. Heheh.
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As the Deku Tree Sprout popped up, Link gave a yell and fell onto his butt. What the-?! Composing himself, the blond stood up and brushed himself off. Glancing over at Kaze, he blinked, before turning his attention back to the sprout.
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The medallion turned into a green orb of light, before separating into two, and floating into the two warriors. Taking a step forward, Link reached out for Saria, but he suddenly began to feel lighter than air. "S-Saria..." he choked out. "I..." His vision suddenly faded as he was swept away, words of friendship being the last thing he heard from Saria. Moments later, he and Kaze were standing in front of the petrified Deku Tree. Link lowered his gaze, staring at the floor, feeling a sting of pain from within his heart.
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Just interviewed the Link's Awakening 64 developer!
Shadow Fire replied to CM30's topic in General Gaming
Pretty much this. Zeth was supposed to be an optional superboss, similar to easter eggs that are placed in games by the developers. Also, any allusion to the story being dark and edgy can be blamed on my writing. As the one who was solely responsible for creating the dialogue, I was trying to put some urgency into it, and with what was shown, it made it seem dark and edgy, when that was far from the intent. Additionally, who wouldn't want a boss fight with me? You could try your best to kick my ass. =P -
The small water Pokemon nodded. "I wish I could remember..." he said. "Maybe the mystic kitty can help when we see him." Silver, who was unintentionally eavesdropping, remained quiet. I'd like to know as well... what bad things did I do?
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I know I go against everything sacred, but I prefer the English dub's opening. CRUSH GEAR RIDE! CRUSH GEAR WINNING! CRUSH GEAR FIGHT!
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The smaller Totodile listened intently, giving a few nods, before glancing up at his big brother. "It's like that one time before..." he mumbled softly. "I can't remember everything, but something happened... and he was angry."
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Walking beside Cynder, the little Totodile glanced at the fire Pokemon. "Um..." he said in a soft voice. "What was Snappy-niichan like as a human?" Managing to hear his 'little brother', Silver cringed. I hope I don't disappoint you...
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Glancing around, Silver noticed that nobody else was nearby, so he glanced at Ethan once again. "Y'know..." he began. "Despite everything... despite me being a Totodile... despite learning that I appear to be my starter..." He glanced down solemnly for a moment. "Despite..." he said softly. "...learning that my life... may have been an illusion..." He looked up at Ethan, and gave a small smile. "I'm glad..." he continued. "...that we found each other again."
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Silver remained quiet, a flood of thoughts rushing through his mind. I'm... Snappy. But my Totodile was called Snappy. I stole him from that Professor in New Bark Town. Was that... just a dream? The Totodile shook his head. No, that can't be. Ethan knows who I am. I remember everything I did when I was human. I fell in love with Ethan. I met him three years ago. I remember my human life. This just doesn't make any sense! As he glanced over at the raven-haired trainer, he gave a smile. At least we found each other again. Maybe the 'mystic kitty' will be able to clear things up.
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Chuckling, the imp leaned down, giving a wide grin. "That was a soldier's spirit..." she said. "Maybe it's someone from the other world? Eee hee! There are lots of other spirits roaming about here, you know. Hone your senses to see them. They might know things..." With those words, she gently kicked at Kaze's sides to spur her on.
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I will be livestreaming The Legend of Zelda: Twilight Princess HD in 5 minutes from the time of this post. I will also be attempting voice overs. Some will sound completely stupid. This is intentional.
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[GCNOfficial] Final Fantasy XIV: A Realm Reborn & Heavensward
Shadow Fire replied to Shadow Fire's topic in Video
Haukke Manor: Level 28-31 MSQ Dungeon (Warrior) -
Ending up in what looked like a sewer, the imp suddenly stopped Kaze, giving a soft giggle as she spoke. "Eee hee hee!" she laughed. "Want to see something interesting?" Pointing over to a floating orb, the imp grinned widely. "You're a beast, remember?" she continued. "Just concentrate, and you can hone your senses and poke around!"