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sairugoth

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Everything posted by sairugoth

  1. Well, if a new office mod ever dose come to pass just know I'd be wiling to help with maps and story ideas. Just saying.
  2. Awesome song as always man. Also, I'm switching the name of the dungeon form "Stalagmite Cavern -> Crystal Shrine"
  3. But even so, modding is a big thing here. There are only a few other sight that do Zelda64 hacking, and as non lively as this sight it right now its still the biggest community of Zelda64 modders and hackers. Not only that, but the most views that the GCNOffice youtube page has come from the URA videos. So what if we make a new office mod for the sight. A story, we as the community can come up with and form a team of volunteers to make. It doesn't have to be anything too big, just something to catch peoples attention.
  4. I got bored again. So I started playing around with some pictures, and then BAM...
  5. Its great to see you back on the GCN HeavyZ. If you need any help with custom maps or models just PM me, It may take me a while but I'll see what I can do to help.
  6. UPDATE: 1/10/15 I finally remade a you-tube account for my project. And, HOO look, its got some videos https://www.youtube.com/channel/UCVuXq71ofD1_q3B2pMHLpDQ Lets just hope I don't loos my password like I did my last account.
  7. The gameplay kinda reminds me of "Shadow of the Colossus" in a lot of ways. Which I personally think is awesome.
  8. "Time for givin' up the ghost Fuck, it's you I hate the most And there is no guarantee It doesn't matter This time I might just disappeeeeeear HO NONONO This time I might just dis- OH NONONONO OHNONONONO ALRIGHT OHNONONONO This time I might just disappeeeeeear" Ha, beat that.
  9. They will be in a "skp" format. But if you guys want I can make obj and 3ds files too. ______________________________________________________________________________ UPDATE There is now a Q&A in the main post.
  10. UPDATE: 11/18/24 Sky Temple EDIT: Sorry for the confutions guys, but this pic was taken in SkechUp. You can mainly tell by looking at the bottem of the tunic. If it was in-game there wouldent be that black outlining.
  11. Okay, so the over all goal of this project is to make a zip folder called Z.zip, which will contain a huge amount of 3D maps and models that will meet with all the requirements of the OoT rom. This is a 100% open project. Which means all files will be released as soon as there made. The Z.zip will only be released once all files are made. It will contain all the files released prier and a few dungeons from my other project "The Sheikahs Apprentice" and possibly much more. Anybody can help. In fact, I need someone who can fix UV texture bugs. I heard that MilkShape can fix them. I did try it my self but every time I opened my map or model it wouldn't open the textures along with them. So I kinda just gave up on learning it. I was hoping one of you guys could help me with that. The end goal for this project is 500MB worth of maps and models. Heres the current amount. 3D Files Coming soon Credits Me (so far) Textures Q&A (I'm hoping this project will help many zelda mods to come)
  12. I really like how they made all the animations move to the beat.
  13. Some thing else I would like to add to the new music. I would like it if i could get remixes of these songs, for these areas. Hyrule Field - http://www.vgmusic.com/music/console/nintendo/wii/Hyrule_Field_Daytime_use_this_one.mid Mission Village - http://www.mediafire.com/download/j4u94mvrgp2t8cz/Skyloft.mid Grudo Vally - http://www.vgmusic.com/music/console/nintendo/n64/Pirates_Fortress.mid Milk Bar - http://www.vgmusic.com/music/console/nintendo/n64/MilkbarRevised.mid Thunder Surge Temple - http://www.vgmusic.com/music/console/nintendo/n64/Ikana_Castle.mid Temple Of Time - (No midi download) Desert/Canyon - http://www.vgmusic.com/music/console/nintendo/wii/Gerudo_Desert-1.mid Lake Hylia - http://www.vgmusic.com/music/console/nintendo/wii/lake_hylia__fixed.mid EDTI: That's strange, most of the URLs aren't working for some reason.
  14. Are you kidding, of cores I want it , its epic! But really, I like the intro on it, I think it makes it sound better. All I really need is the midi, I'm just not ready to start importing music just yet. So I'll just PM you for the midi later. EDIT: Also, I've updated the first post to have a "Music" spoiler.
  15. Is that your first time making a song? If so, than you must be like an natural at making music. But, to tell you the truth, that song sounds more like an epic boss battle than a dungeon song. A dungeon song needs to be more slower and calm. But other than that, I would really love to replace the boss battling song with what your cooking up right now.
  16. A MIDI is the only thing that will import in to the rom. Mp3s wont work for background music. Sorry, but that's just the why it is. Now, if your still willing to try and make some music, then you should give Anvil Studio a try - http://www.mediafire.com/download/ghp126mhks1phlu/astudio.msi Its free, kinda user friendly, and it can export and import MIDIs.
  17. Oh well. These little hiccups just happen sometimes
  18. Its Perfect! Great job man! Also.. (kind of a update I guess) This is to give you guys more of an idea of how the shields play their roll in this mod.
  19. Your in luck. I just so happen to save your logo just in case this kinda thing happened again. Try to hold on to it this time.
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