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Everything posted by Strati
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That was fast! I'm really curious on what's the proper method for hunting these flags, whether you use the debugger, the MIPS source file or just the raw hex data alone. There's a few modifications I would like to do, but I don't feel comfortable asking for things all the time.
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There must be a flag set by the "Sheik after Forest Temple" actor which enables the Pedestal. Now I don't know if that flag would be global or a specific sheik counterpart is needed for each copy of the pedestal.
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Apparently this age check is at 0xC89BF8. I got the pedestal to show "Grab" as adult Link, but that's the only good part. The sword is still invisible/not there, the animation is still "Drop", with the sword position is messed up and the game crashes on the following Ganon cutscene.
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Thanks a lot. I'll do some file-comparing in HxD to see if I can learn anything on how you got to enable that. Now, why I asked for a crawling adult link? I had this crazy idea - don't laugh - of recreating the maps of Super Metroid, but to be explored with Link's abilities, so the crawling would make up for the morph ball. I don't think I'll ever manage to take on this project, but who knows. Maybe when I need a break from my "main project" I might end up doing a room or another.
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I don't know if you are going this route, but If you plan on making custom maps, here's xdaniels SharpOcarina:http://code.google.com/p/sharpocarina/ and the 3d tool to make the maps, Blender:http://www.blender.org/ That's how far I've gone in to modding, but if you need any help using those programs, I'll help the best I can.
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Since entering the crawl hole is triggered by a specific polygon type, I believe at some point after the collision, it must check if link is in adult /child state and then break/execute the crawl function. My first idea was just to use the rolling to go under determined spaces (btw, I intend to use just Adult Link). I've been testing passages with different heights and either rolling or walking gives the same results. The limit is around 49 units. Link won't pass anything under and will pass anything above.
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You just can't read, I am sorry, but you can't. She's a genius: she developed a way to make cows give you bottled and labeled milk just by singing!
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Have anyone tried it before or knows anything on modding the game to allow adult Link to go through (custom sized) crawlspaces? If things are simple how I'm hoping they are, the change should be an adult/child byte on the crawlhole polygon type code definition, so if you at least know what file this could be, that's already a start.
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I have this same problem and adding those dlls didn't help either. As like other programs that failed to run in my outdated machine, - even if the problem is with basic GUI display - this one might require a higher version of openGL.
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Fictional characters' biology is serious business.
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Obviously, she has breasts just for female characterization and (as I tried to express) I was going for the absurd/wtf? side of the story just for fun. I think it would be wrong to even think someone were in anyway serious about defending the scientific possibility of cross-breeding. Now a serious observation: How the hell breasts aren't a characteristic of mammals!? The name itself, mammal, which should determine their MAIN characteristic, comes from the latin word mamma, or in english: breast.
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So, why does Ruto even have breasts!? Sorry everyone, but I can't resist driving the topic back into the absurd.
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How do you think zoras went from this: to this? Ruto is canon
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Apparently you've been discussing another things. My point was rather how some people accept things so easily and that sort of sabotages the democracy system. Not only in my country, there were many times when the media influence helped, actively or passively, to elect some messed up politicians, despite their corrupt past. Back on topic, I could still argue some music will help steer people towards consumism and "life is short" and how these people would affect the world around me but, seriously, it won't change fuck, so I'll do the usual: deal with it.
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They have done it in a Chrono Trigger hack/sequel project. This link might explain better: http://www.romhacking.net/forum/index.php?topic=10942.0
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I guess the core of problem here is whether people will listen to some music because "everyone else" is doing it or because they actually like it. Take an hypotetical song that will be a pop hit in 8 from years from now. A lot of people wouldn't enjoy it if you presented it to them today, but just wait those few years: a little buzz around it and they'll love it. A great deal of people don't question what's being given to them and just go with the flow, so media overexposure will eventually make them like anything. "So, this shouldn't be a big deal, it's just music taste after all." Well, it is until it drifts from the realm of entertainment and escalates into ideology. So, yeah, you get a mass of people advocating for causes they didn't clearly think through.
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Exactly.If you use it as adult, besides the model not showing up, a few textures on the map will also dissappear. I was trying to search the code for any pointer to object_link_child 0x006cc0 and change for the Kokiri Sword, just to see if it was the right address. All of them failed, except for the one around the ovl_Effect_Ss_Stick file, which changes the mesh for the breaking part of the Deku Stick and for the Giant's Knife. This function is probably responsible for the whole stick functionality, but if the pointer access is buried into the MIPS code, that's out of my range. In a side note, for a "light a torch without [fire] arrows" item, I thought of maybe seriously downscaling Din's Fire and changing the origin point to emulate the candle/lamp item. However, what I want to change seems to be into ovl_Effect_Ss_D_Fire, so the whole not knowing code enough renders me useless.
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Thanks for the fast reply, and for answering all questions. I'll be trying to contact you.
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Well, first of all, hello to everyone, it's my first post.I'm very late, but it wasn't long ago I found out OoT hacks existed at all.Since then, I've been reading a few forums on the subject trying to get a grip of what is possible and within my range to do before I start planning too far.My current intention is to create something based heavily on custom maps, so I intend to have a good idea for the item progression before I can start modelling.I'm unsure about a few things I stumbled on the way:1) Is currently possible to port Deku Sticks to adult Link? From what I can guess, it's a sort of counterpart for the unbroken Giant's knife and both are a bit more complex than the standard display list items.2) On porting items, following some tutorials, I still couldn't properly get the Boomerang mesh to appear to adult Link. I've done the display list porting and repointing, but maybe there's something I'm missing. This would probably be better dealt with by personal messaging, so if anyone is willing to help me solve this one, just let me know.3) Are there any unskippable cutscenes that would otherwise break the game? The beginning scene for instance, can it be scrapped?4) Iv'e read it's possible to start the game as adult Link, but there were some drawbacks. The method proposed would need to use the exit from the Temple of Time transition and that would force the Master Sword on your hands.Is this ToT event the only way to transform child Link to adult? It should be a simple flag to be set during a transition, no?For now, that's it. I'll try being more technical next time.