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Keanine

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About Keanine

  • Birthday October 10

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    United Kingdom
  • 3DS Friend Code
    4897-6539-7528
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    Keanine
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    Keanine

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  1. It's been forever since I've been here, but I wanted to ask how everything was going?
  2. I thought that the free version of Unity 5 included all the features of the old Pro versions now? Might just be misinformed and some of the features got left out, but I'm pretty sure I'm not.
  3. I vote for episodic. It means that the game retains the exact mechanics and control of the original game, and it's not a big issue if it's split into parts for me personally, in fact it's probably better, because everyone gets to see some of the game earlier than before. However, if you can make a GameMaker game that feels like the original and think you can pull it off, then by all means go ahead
  4. Here's a link to the kickstarter for anyone interested, the strech goal for coming out on consoles was hit a while ago! https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival
  5. Well I was looking forward to seeing what Windows 10 was like. Not anymore. Damnit Microsoft, stop making me hate you in every single way. Thankfully I'm on a custom-built so it wouldn't be an issue, but I won't upgrade to Win10 out of principle. If Linux had more compatibility (Particularly with Steam games) I'd be on there in a heartbeat. As it stands, I rarely go on my dual boot of linux. Can you imagine their reaction if no-one were to upgrade when it is a free upgrade? Priceless.
  6. I just had a little go, seems pretty good so far! I won't be able to play much anytime soon, but when I do I'll let you know if anything comes up. Only thing I noticed during my session was that the text for the kokiri sword chest changes tense at the end. Not a big deal, but it's the small details right?
  7. Those models are really nice Very close to the original art, nice job!
  8. Looking forward to seeing this! I beat Majora 3ds recently and was kinda disappointed they didn't add a Master Quest. Still loved it though. Just because I'm curious, will enemies be dealing double damage like in OoT Master Quest?
  9. Wait whaaaaaat?! I didn't even know that was possible!
  10. That looks awesome in-game! Well done guys
  11. I like the style you've got going, kinda has a Wind Waker-esque look to it. Either way I look forward to seeing more! It's always interesting to see different peoples interpretations of the Temple of Light.
  12. I feel like part of the issue was that Ura was considered just your project Takuhi, and not the teams, which meant there was a lot more pressure and focus on you. That in conjunction with the huge publicity the project got would have been pretty stressful. It also means that most of the fans would look at you if something went wrong. I can understand why you would be pissed about the hate, but whatever actually happened with Ura, whoever was in the wrong or made mistakes, it's in the past and doesn't matter. This is a new project which just so happens to use assets and ideas from Ura and I hope people treat it as such. Last thing, I hope that everythings a little more transparent with this project, personally I'd prefer updates with no progress than being left in the dark.
  13. Wow, this is really cool! The bow implementation is a nice touch.
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