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Stryfe

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About Stryfe

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  • Interests
    chocolate is delicious, cars, orchestral music, Zelda, Game artistics and modification, technology, sword collecting/training, etc.

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  1. Hello again everyone, I am curious if it is possible to load MIDI instruments form Ocarina of Time or Majoras Mask and Create sequences with them. Similar to how the music was composed for the URA project awhile back. What sort of suggested programs or modifications can do this? I have done quite a bit of research but I cannot find the correct means of doing so. Any suggestions? -Stryfe
  2. It is definitely easier to call them exits. Thanks again everyone for the replies.
  3. Oh I see now, Yes it looks exactly like that.. I noticed that only once Had the situation occured that I spawned in the cutscene room and Nabooru was frozen in place. There were no idle animations whatsoever. I will get to fixing the map select. Thanks Zeth. However... I am on a mac. I don't have a stable emulator with so much modification ability... My PC failed not to long ago and my school supplied me with a macbook. I am working on getting a PC again then I will be a bit more capable.
  4. Not sure if anyone has found this yet. So in the ocarina of time debug rom I stumbled across an alternative spirit temple dungeon oddly hidden. No one has seemed to come across it yet. I have looked quite far and wide for any findings. It is found via level version selection (using L or R buttons) WHen selecting the third from final level on the german version. (I didnt have the english patch) Called: 222 : jjjjfnjznv Then proceeding to alter the rvbff : "J" (probably level alteration selection) changing it from the japanese characters that are shown as default, to: X2: (Be sure you have selected older link at this point) Causes you to spawn inside the giant statues face where the boss door is located in the spirit temple. I find this fairly odd because the face is not broken yet and there are major alterations to the main layout of the temple. Such as floating time blocks, weird yellow eye switch locations. Pillars with torches. From there if you continue to solve the puzzles it just gets weirder. I have been able to complete several before my emulator crashed. I will work on getting farther. In the mean time. Be aware that when this level is started there is approximately a 1/10 percent chance it will not load correctly or the screen will freeze up. Well.... for me anyway. Please report any findings you may have seen or if someone is also aware of this odd dungeon layout. -Stryfe
  5. Very well written. I enjoyed it.
  6. Hello everyone, My name is Stryfe. I am currently attending college in which I am progressing on the arts of 3D modeling and animation. I have been learning a bit of code as well in my spare time. I also work with MIDI when I can and enjoy composing songs. Zelda is my personal favorite game series of all time. This is pretty interesting stumbling upon this site here, what has drawn me in was my discovery of the URA zelda restoration project. I have wanted to see something like this for so long and it is finally being done. Very well done too. Thank you to all who support this project and to the team for actually doing it.
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