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Everything posted by SeithDarkwraith
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Hello =^-^= I used to be a part of this community but I haven't really visited in over 8 months. But I'm back now and am gonna try and visit here at least daily. So, hello anyone who might recognize me and anyone who is just meeting me! I couldn't think of anywhere else to post this...
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Any models you want to see me put into Ocarina of Time?
SeithDarkwraith replied to SeithDarkwraith's topic in Modifications
I could make models for weapons and boots, the only problem being is I have yet to figure out how to replace the boots and weapons with different things in the actual game. EDIT: Also the bigger the better, I like to push myself to extremes, so I might just be feeling cocky enough to try that dungeon or a similar one >:3 -
I want to get good at 3D modeling, the only problem being is I have absolutely no ideas what to make as a model. And I don't know where else to put this thread, my apologies if it's in the wrong spot, but is there anything people want to see in particular modeled, textured and imported into OOT? Nothing too complicated, but I could deal if it was.
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Hey look there I am!
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Mighty No. 9 Kickstarter by comcept USA (creator of Megaman)
SeithDarkwraith replied to DarthDub's topic in General Gaming
I have to admit I never thought it would get to 4m -
One thing you could do is get a GBC controller slot that went with Pokemon Stadium and piece it apart and see if there's anything in there that you could possibly use?
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I haven't the foggiest idea. You could probably get the best answer out of Pendants, but I haven't seen him/her active in a while.
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Ahh I know I'm late to saying this but thank you very much :3 I only just now really got back on this site after a while
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Me and a friend at 3 in the morning.
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Is there any way you could upload this model of Mario?
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I would make the gem in the center colored to what link it is, or Purple due to that being the final Four Sword in Minish Cap.
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I didn't have much of a rating anyway. I also did notice the ability to like your own post is back as well, thought I should report that.
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This will be arriving in the mail for me tomorrow
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I didn't mistake it as a cancellation, I thought it was the title... I was just confused as to why people thought it was cancelled.
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Uh, I think if it was cancelled we'd get official word from the mod makers?
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Zelda's Eternal Youth Hack - [MORE UPDATES!!!]
SeithDarkwraith replied to Airikita's topic in Modifications
That is probably one of the most amazing hacks I've seen done to a game. -
replacing any map in ocarina of time with a custom map
SeithDarkwraith replied to cameron's topic in Modifications
You want to go here https://www.the-gcn.com/topic/2033-video-tutorials-to-get-started-and-master-tool-list/?hl=master+list&do=findComment&comment=31912 -
I can't show you a collection of games I have right now, but I can show you a inventory list I have of what games I have on my PC:
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Girlfriend recently got me this....
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Would it be possible to use instead multiple sceness for this dungeon? That way there would be much less of a limit on the rooms that could be used.
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I manipulated the textures in OOT (basically WAYYYYYYY overscacling them) for the right colors
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I can see that. Though I don't think I mentioned how much actors would be switched around, I just said that some of them would be. Maybe we could limit the amount of actors being switched? Cause, to be honest, I really want to play a new epic dungeon as well. And the chest-opening-a-door thing I mentioned was just a thought, I didn't expect it to go anywhere. Yeah it would be a good idea to limit the amount. At the very least, keep switches and chests within the group that don't get switched. Unless it would be weird to like, replace a diamond switch with an arrow switch just randomly, I think it would be funny to see a random floaty eye thing. And yes I'm in complete agreement. It would be amazing to play a new dungeon in a game so old that no one actually has released a hack other than ZB with custom dungeons or released any custom dungeon patches.
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Exactly! Though, I don't know if a key would be changed into a bow, and it wouldn't be a constant stream because chests are only opened once. Maybe, if you open a chest (Maybe a switch turned into a chest?) You get whatever is inside the chest and it does what activating the switch would've originally done? That seems like it would work well, a problem I can foresee is that it might be troublesome making a chest open a door like that, in which case the new chest actor ID would also have to have changed to something else, either something non-existant or something else entirely, like a Sheikah stone, rendering even more of the dungeon unplayable. So I don't think that would work very well in that aspect, as we would still want most of the dungeon playable to make the hoax more believable.
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Perhaps one of the treasure chests for an item you were supposed to get, like keys, for example, could now yield something like a constant stream of Hero's Bows or something else since the item IDs would have been changed later in development?