Andreawws!
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Everything posted by Andreawws!
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SayakaGL - New Zelda OoT/MM level editor
Andreawws! replied to xdaniel's topic in Community Projects
ah that is one smart idea! -
holy shit! It even makes sense, and the reason that it was silenced is because you cannot make profit from it.... Interesting o.0 I need to get cancer so I can test it....
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well I know about Zappy and those, I need a program that can rip and reinsert the textures like ZLE2 **Also on the dual boot issue, that would require me too reinstall linux after (my hardrive is basically fully partitioned already :/ windows would wanna format and it would break the MBR (Master boot record) with it's own boot loader **
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Nice work! I REALLY like the boots and the shields texture! **Actually thinks about 'borrowing' them for a mod that I am working on **
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My favourite gam music is: Hyrule overworld (Main theme of most Zelda games) Sharps curse (MM) Gerudo valley theme (Self explanatory) **Will add more** **Will add videos later**
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Hi there I am Andreawws!, I am 16 (I will turn 17 in january) and I live in sweden. I am a web developer/designer, a programmer, a hacker and generally an artist. My favourite games are: OoT Minecraft Garry's Mod I am a huge fan of older consoles and I am currently working on: Making my N64 portable Sma goes for my SNES Some OoT/MM/SM64 hacks. some art and generally being awesome.
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hi there! and welcome to the GCN **Realizes I haven't introduced myself.. yet**
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SayakaGL - New Zelda OoT/MM level editor
Andreawws! replied to xdaniel's topic in Community Projects
ok http://core.the-gcn.com/public/style_emoticons/default/teehee.gif Just wondering I could maybe run it in wine, tho it will most likely run very slow or not at all :/ **Installs hex editor.** -
SayakaGL - New Zelda OoT/MM level editor
Andreawws! replied to xdaniel's topic in Community Projects
will this ever be ported to linux? -
METAL FTW! Dimmu borgir CoF slayer rammstein arch enemy cannibal corpse to name a few....
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SayakaGL - New Zelda OoT/MM level editor
Andreawws! replied to xdaniel's topic in Community Projects
rivers have waypoints? If so then that is what directs the waterflow And that reminds me, I have too test the waypoint editor -
SayakaGL - New Zelda OoT/MM level editor
Andreawws! replied to xdaniel's topic in Community Projects
awesome I think sayaka is awesome -
SayakaGL - New Zelda OoT/MM level editor
Andreawws! replied to xdaniel's topic in Community Projects
Yes, exactly -
SayakaGL - New Zelda OoT/MM level editor
Andreawws! replied to xdaniel's topic in Community Projects
hmmm one meaningless question, can the player actor be edited in sayaka? UoT Doesn't allow it since it is 'n00b friendly' (tho the bet way too teach a n00b is by letting him/her experiment and fail). hmm object sets, I dun really care if it's implemented since it just takes seconds too add it -
SayakaGL - New Zelda OoT/MM level editor
Andreawws! replied to xdaniel's topic in Community Projects
oh awesome:D -
sounds nice, I dunno what I'm gonna do next
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SayakaGL - New Zelda OoT/MM level editor
Andreawws! replied to xdaniel's topic in Community Projects
Can't wait for the next release -
hmm I haz megaman legends 2 for the psx
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SayakaGL - New Zelda OoT/MM level editor
Andreawws! replied to xdaniel's topic in Community Projects
you can only replace them..... Choose the drop down menu options(?) and chosse mouse tool(?) and select actor kover( again ?) and the click the actor u wanna replace and enter the new data for it. -
SayakaGL - New Zelda OoT/MM level editor
Andreawws! replied to xdaniel's topic in Community Projects
Sweet thanks! (Also I know that objects are the actual name of 'groups') -
SayakaGL - New Zelda OoT/MM level editor
Andreawws! replied to xdaniel's topic in Community Projects
you didn't cover editing ehitch groups are loaded.