Jump to content

issuelink

Member
  • Posts

    8
  • Joined

  • Last visited

Everything posted by issuelink

  1. Just keep in mind that some maps use 0A bank or 07 and even more. I tested it and sometimes it work better than 09 or 08. Just saying.
  2. Thank you, Airikita. I'll check this patch and let you know if works properly today, just give me some chance to make my day on school, but I promise check like I said. EDIT: I've been playing for a while on Nemu64, Project 2.0 and N64oid 2.7 and it works really well. I'm really thankful with this, Airikita. Thanks to you, I'll be able to work on other mods.
  3. I really apreciate this, Airikita since I don't know much about scenes and rooms in game. What I tried was to search for a older ROM, copy and paste that scene and it doesn't work. But if you can do that patch, I think the entire community should be thankful. If can I help you with anything, just pm me or something.
  4. Is there a sound table or something in Debug ROM that allow me change sounds, like Link voice?, I'm asking because I want to make a mature child Link with adult voice and replace the first voice with the second. Or import it from Majora's Mask, I don't know where to start.
  5. Sorry for post this here and bother, but... how can I fix that screwed up room in Ganondorf's collapsing castle? I think I have that Debug ROM too.
  6. Hi, guys. I have a cuestion(ok...actually two): How can I change Link's animations?, I want to know how to replace Link's swipes or how to make them faster. What program should I use to create animations? Excuse my bad english...
  7. Vaya, hasta que me encuentro con alguien que también habla español, jaja. Espero poder intercambiar ideas y aprender más con ustedes.
  8. I admire the work made in here and other places by you guys. I'm currently want to know how to mod Zelda games, it seems very interesting and funny but I don't know how to start ASM hacking (I want to accomplish things like Child Link using a bow or a hookshot). I already know how to make custom objects, insert custom maps, look for pointers and most things in hex editors, etc. But I wanna know how ASM works. Excuse me if I introduced myself early but I have school things to do
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.