dekupk5
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Everything posted by dekupk5
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just to let you guys know, their are some awesome TOS ova's subbed in english, heres the first episode It skips ALOT of the main story and Loyd as default bonds with Collet other than in the game were you can bond with any female character till the end. What are your thought on this?
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Oh, guess it just isnt working for me sometimes.
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Yes, sadly it is... but I think im really close to figuring it out. Oh that question you had the other day about the bressC files, its a lz file in disguise, use a different lz decompresser since CT2 for some reason doesnt decompress it.
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Ok I FINALLY got a model replaced with the correct format, I just need to test it out in the game, I will post a tutorial soon explaining things as its a bit selfish not to.
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Well I know my jap very well, and I have been searching up info on translating games. People say its complicated to understand and that each game has a different way to edit text. Im currently trying to translate Tales of Graces Wii, does anyone know how I would go around translating this game? Guides,directions,tips?
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Ok I think I have finally managed to edit models in skyward sword and import them back, will update soon.
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Post any of the characters you think that deserves to be in the next Smash Bros.
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Welcome
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If you look at this picture with the corner of your eye, it looks like its moving! Am I just the only one that sees this? Am I crazy?
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I could probably try, but I would rather find out things in SS.
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Ok in order to replace the models we need to replace the mdl0 files, I have tried using brawl box .65 to replace the mdl0 file with a dae file, but it comes up with an error and wont replace, I have exported the converted mdl0 file that's a dae and have tried editing it with a 3d model editing program , but the model doesn't show up. I know we have many intelligent people in this community so would anyone like to figure things out or make ideas on how to replace the models? Heres a link to brawl box .65 as well as people discussing about it. Would anyone like to pitch in?
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I wonder if that puke spilled all over her keyboard causing it to be malfunction.
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Nice wooden floor you got their.
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Isn't that adult link from OOT since thats is the older version of himself.
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It would probably cost more money to be in court to sue PETA than not doing anything at all.
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Sure, I will help as well, though it may take a while.
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Should the next Mario game take points from SM64 and SS?
dekupk5replied todekupk5's topic in General GamingI felt they should of used up every sing byte on the disc as they said it was the biggest game they have done yet. Is that not? Revisiting the same areas is nice but their are not that many areas to revisit to, thats the problem with only three main areas. I also felt that Groose, Link and Zelda were the only developing characters. The knight Academy more felt like a small class room, and Skyloft felt tiny and not that many things were going on. The islands are even more less interactive than WW's islands. Its nice to have enemy forms but not so nice whens theirs so few of them. MM has more original enemies and that game was done in a year. The game to me lacks content rather than what they promised. The good evens out the bad though. I agree with you on SMS. -
Should the next Mario game take points from SM64 and SS?
dekupk5replied todekupk5's topic in General GamingThis thread is getting off topic but, SS for me feels like a game that tried to be big, I mean its below 4 gigs, you revisit the same areas so it kind of ruins the sense of exploration, reuses the same enemies over and over again exept they have different forms, skyloft is extremely small and mostly boring, I find MM does better with its civilization then SS does, and they spended like a year experimenting when they could made a bigger game. Im glad Miyamoto is paying special attention to the next game on the Wii U, because I think the team spended too much time with experiments. END OF OFFTOPIC POSTS -
Now I love me some 3d Mario, especially with open world levels. In SMG and SMG2 I felt like the games were fun but too linear. What I mean by linear is blasting off to tiny planets like crazy, I mean in SM64 and SMS the levels were beautiful with fully built huge environments such as Delphino Plaza and that was just a hub world. What I want in the next Mario game is more exploration and HUGE open world environments. If your a Galaxy fan, you have ATLEAST respect that its only right to have a big open Mario world environment for once rather than blocks, planets, partial enviorments smashed together. People who have only started out with galaxy may not feel what im saying since they havnt played the other Mario games. You have to admit that this is beautiful! Imagine a Mario game with an even BIGGER environment than this! Maybe a couple of linear levels! Just imagine Npc's! Do you want a open world Mario? Yes? No? Why?
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I will post some things after I finish Skyward Sword.
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The dancer spent to much time with make up that she had to make up her test.
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Probably soccer mom's, and ignorant people who don't know their destroying the internet.
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OFF TOPIC: Another ten years before someone emulates that Anuma (if that's how you pronounce his name) stated it could very much be different just like Space World 2000's
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Download the dll and put it in the same folder as CT2.
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This is BS, people who pirate games or whatever, were never really going to buy the product in the first place, and the internet is the only place people have REAL freedom, and now they are trying to take this away? D*** . Say goodbye to youtube then. Edit: Why don't they just take our rights to let people borrow our games and music, that will surely make society better! *Sarcastic* Do they really think that if they take away peoples rights, people will buy their products? Nope pirates wouldn't buy their product again for how pist they would be, which will do more damage.