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dekupk5

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Everything posted by dekupk5

  1. You could buy the game used for a cheap price, then get a backup copy of the game through home brew so that way you can play it forever.
  2. Really wished they get Capcon to work on a zelda game, grezzo to work on its zelda game, than Nintendo working on their own. That way their will be more Zelda games and it will be interesting to see the variety between them.
  3. Hopefully they will increase the games quality to fit on the 3ds screen, because 4 swords anniversary didn't look so good.
  4. Rainfall games, Zelda 3ds, dragon quest, and Tales of Graces f
  5. Those are some impressive pieces of music.
  6. As well as changing the sound effects, to strum's.
  7. As long as he sees the production of Zelda Wii U im fine with that. I don't want another linear Zelda game. And if it wasn't for Miyamoto SS wouldn't have motion controls, I dont want any of those missed opportunity's in the next Zelda game.
  8. Thanks. Will you be planning to do them in order from most voted to least voted?
  9. Cant decide between malon , gerudo or sheik. You picked some tough choices. Does the Zora your planing to import use his fins or a sword?
  10. Japan got GOOD 3ds demo's, right after the software upgrade D:< this includes: Monster Hunter 3 G Dead Or Alive: Dimensions Cooking Mama 4: Kitchen Magic Puyo Puyo Crayon Shin Chan New Love Plus
  11. Cant wait for the demo's, im really impressed Nintendo is doing this with retail games now.
  12. You shouldnt have done that......
  13. Thats a good idea that the music tones play when your in different environments. I also have an idea, maybe each music track play altogether to make one track, a high pitched tone with a low tone for example. Edit: Rainbow Dash also found out that their were multiple textures for link when he enters the siren realm, and even in some of the cut scenes, this game is really spread out with resources.
  14. I have some points that might start a flame war but its not worth it. Everyone has their opinions.
  15. Skyrim or Skyward Sword, dang..... I think il vote for Skyrim, as it feels more revolutionary.... and it broke limits, Skyward Sword to me, not so much..... as it was so linear, and bland, and reused the same enemy's places over and over again along with the boring over world were theirs a few interactive islands, bland few npc's and an over all disappointment Imo.
  16. Yes , Young link was my main in SSBM, maybe if MM 3D comes out for the next Zelda game or is a sequel to MM he might have a chance. But for now im using brawl minus for Young Link and Fierce Deity Link .
  17. Im really curious what 3d modeling programs, computer language and ect Nintendo uses to make their games. Its like its big secret to everybody and Nintendo doesn't want people to see what they do during production, they have no behind the scenes videos and their are many rumors that they use maya or 3d max.
  18. Yeah, could of felt like SM3DL could use more powerups and a better hub, cant really comment much since ive been warned, wonder what I can do to decrees the warn level.
  19. I think theirs some noobfriendly tutorials on youtube.
  20. I get what your saying but skins are things you can just add to the character like how you can change their colors, not a completely different character with completely different move sets. So if they are thinking of adding a character but with only minor adjustments to the original they can just make that a skin instead.
  21. I think they should add skins and costumes through updates. Like maybe a skin for Mario so with a press of a button through options he can be Metal Mario, he has more durability and is much more stronger but heavier and slower or maybe his other power ups. This could be implemented on Samus to Dark Samus. That will stop people complaining about clones. Maybe even having cool accessories you can get through experience points witch you can get through battles, for example, Mario having F.L.U.D.D.
  22. Ok so basically I downloaded Brawl Box .65 as it converts dae files to mdl0, I exported a converted copy of the mdl0 file, a dae file, opened it up in 3d max, exported it back as a dae after I edited it, replaced it with the mdl0 file in the .brres, all goes well until it comes up with an error "object reference not set to an instance of an object" when I try to save it as a .brres file and it closes, would anyone know a method I could try, a idea? Anything I need to install? If im able to pass this error I will be able to edit the models and import them back properly. I posted a link before to brawl box .65 so you can try it out yourselves.
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