Salvage66
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Everything posted by Salvage66
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Lols.Hey how come people havnt hack sonic before that would be intresting.The only thing like that ive heard is sonicblitz.
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Zom0.o Editing and saving or not Thats fast work.You must really be working hard.I admire that.Go for it.Any idea how long implementing custom map support will take a week or two?
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Lol how exactly does the black plane work ive not really used it so.When you cross its path does the area behind you just disapear and load the next room?
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I know this isn't exactly important but whats going to be the icon are you going to use.Uot's was the mask of truth but I'm hoping for something a little more creative.
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Well these arnt working for me maybe these spawn code are for a specific day.
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Thats ok im getting a new computer soon anyway.But if your idea works ill give it a shot.Plus it still works for me i made the horses look like there on a rampage like i said.plus im great at things like guess who.The only thing i cant figure out is how to view adult link maps.Ill probrably post and ask what kind of specs i should get.
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Heres a scene like i said almost all of them malfunction.And here are my stats
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oot debug rom apparently all the scenes have at least some black textures.Does that mean its a major bug? :blink:Sorry sage but mine saves fine and so do my waypoints i made it look like the horses went crazy lol.Edit works almost perfectly in half of mmdec.So im guess its certainly has to do with sayakagl.
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Everything works like a charm but sadly all the textures are black i hope you can fix this.
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Majoras mask decompressed oot debug rom oot-ocarina of time.
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Hey i hope this isnt bugging anyone but these are mm 1.0 codes i want to be turned into mmdec codes there actor spawners if thats not too much. Anju in wedding dress 8154E6DE 0015 8154E7B4 0299 8154E7C2 0000 Deku flower 8154E6DE 017A 8154E7B4 0183 8154E7C2 0000 Deku King 8154E6DE 018B 8154E7B4 016A 8154E7C2 0000 gerudo walking 8154E6DE 0130 8154E7B4 00FA 8154E7C2 0000 Goron baby 8154E6DE 01DF 8154E7B4 0201 8154E7C2 0000 kid with majoras mask 8154E6DE 0271 8154E7B4 00BF 8154E7C2 0000 kokiriko roof guy 8154E6DE 00C2 8154E7B4 00BD 8154E7C2 0000 owl 8154E6DE 00FD 8154E7B4 00AF 8154E7C2 0000 Princess Ruto from OCC 8154E6DE 00A2 8154E7B4 0069 8154E7C2 0000 Zelda 8154E6DE 014B 8154E7B4 0152 8154E7C2 0000 Credit goes to linktank11's video
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I cant wait to see what zora look like! They look so cool.And same time this kinda is a dissapointment...I mean shoudnt they save the best for last?Aw who cares on the other hand its too awsome!
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Then answer this long sought question since we love donuts why cant there be diet donuts.WHHHHHHHHHHY!?
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This is more puzzling then my teachers history tests?I vote sticky until solved.But in the mean time would it be best to look in ram some clues?just thinking outside the box there.
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a new wii????Zom 0.o.i cant even think of what it will be like??0.o
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i dont want to know how to turn it on i want to know what file its listed in.Perhaps i can make a super camera or something ive always wanted a split screen for example like i would use with the multiplayer hack.But really where would i find it i was hoping i could redirect where it was saved.But i do save it will a file be generated on the computer or what?or will i have to somehow dig through a memeory pack?
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just where is exactly is the debug rom cam stored at in rom?Im not so good at finding fuctions.perhaps it can be redirected?
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Were talking using actual tools.outside the rom.perhaps since cutscenes are actors in a way could it be hardcoded there and replaced?hey xdaniel maybe you and i could take a look there?like maybe the format is a pointer to this data in the actor.like if a certain section said 05B006 in the actor for the scene for that number would be the offset where the cutscene data is and could be replaced.And that replacement cutscene data could be made using a converter after making it with some tool.then therefor inserting it.if im wrong a tool for making cutscenes and replacing the cutscene data hardcoded could be provided.
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Were talking using actual tools.outside the rom.perhaps since cutscenes are actors in a way we could it be hardcoded there and replaced?hey xdaniel maybe you and i could take a look there?like maybe the format is a pointer to this data in the actor.like if a certain section said 05B006 in the actor for the scene for that number would be the offset where the cutscene data is and could be replaced.And that replacement cutscene data could be made using a converter after making it with some tool.then therefor inserting it.if im wrong a tool for making cutscenes and replacing the cutscene data hardcoded could be provided.
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I know this may sound like a dumb thing to ask but how exactly were cutscenes made in oot?And how could we do so ourselves i know it hasnt been done but where do we begin?Has any cracked anything about doing that before?I would really like too see if this is possible? I would like to create a cutscene with zelda and link kissing lol.
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Great im looking foward to trying it out this weekend!Ill be sure to be one of the first to tell if vista gives me any trouble.It looks great!
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Dude can i get relese even if it is incomplete i just want to try out the waypoint editng myself you pm me it.It sound really revolotionary.Could way point editing be done in hxd?If so what would have to be done.But seriosly can when can we expect a release?
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Title says it all.What do you usally use to hack or mod?Me i work in hxd.Or are you more of a uot sorda person?Or do you just make the tools your self?If so what tools have you made that have proven very useful?