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SanguinettiMods

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Everything posted by SanguinettiMods

  1. I got bored. I knew that the object_gi_grass.zobj was the reed whistle, so I decided to do a model port. But that wasn't good enough. I made an Icon, as well as edited the GI text. Finally, I edited the animation with LACE (Credit to Flotonic and Twili) when Link is playing his Ocarina. Screens Below VVV Patch: http://ifile.it/u1028i9/Reed_Restoration.ppf UPDATE The patch for download is a re-made version of this, with the GI model used like spinout said to do it. Have fun!
  2. SanguinettiMods

    STOMP

    It takes a massive amount of work to pull of something like this. Practicing over and over again. I think this is really cool.
  3. My favorite out of all of them would most likely be the heart retextures. Also, there is a difference beetween a Hack, a Mod, and a temporary edit used with a video plugin.
  4. I'm tempted to put this in the Game by editing Link's Animations.
  5. I think he just shoves them up in his hat, I'm not sure about that, though.
  6. SNES. The first game I ever played was Super Mario World. To this day, I still haven't beaten it, my sister has a hobby of erasing my file every time I start a new one. Even on my computer >.>
  7. MwaHaHaha Link -~- "I broke my foot!! See?! " (Pretty Old, slightly funny.)
  8. I've already done it before, but this one is fresh. Have Fun, there is some fixing needed for when the shield is on his back, oh well. It won't show up if you have the master sword equipped and the shield is on his back. Download...Hee Hee
  9. Just let me know if you want it done.
  10. @ JDYoungLink1 Is it soley that you want to port this display list for yourself? Because if not, I can give you a patch.
  11. There are multiple ways. That's an example of how I ported the Stalfos Sword over the Master Sword. If you need more help, feel free to add me on skype, or something.
  12. The screens look good, dude. I use photoshop CS5 myself. Non-torrented. I'm glad you like them!
  13. Does anyone know a simple and effective way to re-calculate the Debug ROM's CRC?
  14. Yeah, I do. I don't really know how to do much else, except for changing the Tunic color in MM. @ Ganondork The import isn't impossible, but doing it will probably ultimately break the ROM. If you can find me a rip from the game, perhaps, then I'll try again. Fan-made models aren't usually the best to use because they are enormous.
  15. I'm sorry Shade, as of right now I cannot, but I will try to do it eventually. The reason why is V Because of UoT's incompleteness, I can't click on the point representing Link's nose. That's the easy way to try and do it.
  16. Alright, I will get started on that as soon as I can find a suitable model, or maybe you could help me with that? Sanguinettimods~
  17. Sorry, but my main goal was to get a request from that list. If I knew how to edit that myself, maybe, but I don't... Sorry Kargaroc~
  18. I've seen that quite a few people here on the GCN enjoy my work, so I was thinking about it, and decided to make a requests topic, if anyone wants me to do something for them in Zelda, go ahead and ask, and I'll see what I can do. This includes: - DList porting/importing - UoT Model edits - Text Edits - Textures - and anything that can be done with my MultiPurpose editor. Thank you, and I look forward to fulfilling some of your guys' requests.
  19. I definitely think model importing will be possible, if I can get multiple parts of a Melee model to load.
  20. When it's possible to Rip OoT 3DS Models onto the SD card that comes with the system, I'm going to import them into the Debug ROM.
  21. Or they're just mad because they tried using cheats in real-life by writing them down and taping it to their arm, sadly discovering that it doesn't work. Then they become bullies who deserve to be kicked in the face with a fork.
  22. Thanks^^ That part took me the longest. o.o
  23. As I've already said, I plan to make updates. Don't think that this program ends right here and Right now. But C++ is a different Language that I'd have to learn.
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