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SanguinettiMods

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Everything posted by SanguinettiMods

  1. Hmm, Thanks for the criteria. I would re-make it in a GUI, just for fun, but in VB, I have NO Idea how to edit a file in Hex, like I do in C. I don't see why the Header Editor would be broken, but I guess it is. I've decided to release my source code, since apperently I should. Go Ahead, if you can find a way to make it better, knock yourself out. - Source Code Also, remember, that I'm an 11 year old, so I don't know how to do everything.
  2. Alright, another program ^^ Zelda MultiPurpose Editor 1.1 (ZMPE V1.1) Written in C by SanguinettiMods. Credit=+=+=+=+=+=+vvvvvvv Flotonic-+-+ :::::::::::: FLotonic was a very cutial addition to this project, without him, I would be stuck at some very tight spots. He gave me permission to use some of his coding from other programs of his, as well as letting me add 3 programs from his Link Editor in C to this editor. Give him credit when using this program. :::::::::::: Others :::::: I want to thank other members of the community for providing documentation on some things in the ROM, such as the offsets for Tunic colors and such. :::::: Satoshi Kura++++=====+++++ :::::::::::::::::::::::::: Satoshi helped as my "Beta Tester" when some of the programs were in development. He picked out problems that I missed, as well as had fun using the programs. Thanks~ :::::::::::::::::::::::::: This program was written entirely in C spanning for a little less than two weeks. This resulted in a whopping 3368 Lines of source code. Suggestions? Contact me, the creator, at SanguinettiMods@Hotmail.com This program includes: -The ability to edit Oot's Header(SanguinettiMods) -The ability to edit MM's Header(SanguinettiMods) - An MM Tunic Changer (SanguinettiMods) -An OoT Tunic Changer (SanguinettiMods) -OoT Spin Attack Modification (SanguinettiMods) -OoT DList recoloring (SanguinettiMods) -OoT Sword Slash Modifier(SanguinettiMods) -The ability to edit OoT Item Maximums (Flotonic) -The Abilty to edit OoT's Rupee Values (Flotonic) -The Ability to edit OoT's Wallet Maximums (Flotonic) - Navi Color Editor (SanguinettiMods) I'm not releasing the source code. Download - Here!
  3. Eiether, The Familiar of Zero, or Rosario + Vampire and Rosario + Vampire CAPU2
  4. I haven't bought any games in the last two years.
  5. So, as of right now, I'm currently a spriter..(I'm not in the first post?) But I could also try and compose music.
  6. I started all of this when I was 8 or so, actually... that would've been in 2007, I guess. I first started Emulators when I was still in kindergarten, but I thought they were magic, back then. Believe it or not, the first game I played on an emulator was a Pokemon game.Then for the next two years or so, I spent my time looking into game shark codes. I thought they were ultimate power. Then I finally got my own computer when I was 7, or something like that. I found out about Project 64.I always asked my older brother if I'd be able to use it. He said no, not at all. My video chip wasn't that great. I downloaded it anyway, and it ran, but everything was gray-scaled except for the HUD. eventually I got a better computer and found Kayos' High Resolution OoT Texture pack. I wanted so bad to learn how to use it. Eventually, I did. It seemed like I was in heaven from there on out. But that wasn't good enough, I had to learn how to make them. Yada-Yada. I eventually found TheStoneTower, and found Zeth's TP pack. My first post was some texture pack, I made by combining Zeth's Textures and Cicimaster's Christmas pack textures. I inverted all of them, and took credit for myself....Form then, I met Naxylldritt, then I've done mainly nothing but continue to hack Zelda.
  7. I'm glad my uncle got better, otherwise I'd be doing something, that I shouldn't be.
  8. Yes, I did. Thanks. I hope you use it.
  9. This is a small program written in C. It is basically for, just changing the colors of Navi in ZELOOTMA. It works perfectly fine when the ROM is used on PJ64 1.6, but some errors occured when used on 1.7 Screenies: If ZELOOTMA.Z64 is in the same directory as the program. If ZELOOTMA,Z64 is not in the same directory as the program. Download - http://www.mediafire.com/?8ezg20u9ae7a7u0
  10. Basically you go to the offset and change the byte to the needed specs. You can make it usable, but the model wont show up. (The boomerang) Adult Link can use it. But unless you hack it correctly (See Flotonic) The model wont show.
  11. I'm sorry I couldn't be helping more with this, PJC, I'm in the process of moving to Iowa, and I don't have my computer. So, I hope you will still use some of what I make.
  12. Hey, Satoshi, I'll be right with you to help. I'm not dead, I just haven't been on skype recently because I don't have my computer. I'm in the process of moving to Iowa. This is a library computer, so I hope you don't forget about me.
  13. To be honest, you looks somewhat like my brother. Speaking of that you two are very close in age, too, right? Hes 25.
  14. I have an Idea for the next release, Maybe you could add a CheckBox to either Enable or Disable the Skybox, and weather or not Time Flows normally or stays at a time.
  15. This is really amazing, Zeth. I actually notice a big difference and it looks incredible. Will there be a patch when you finish this? or was this just for Shits'n'giggles again?
  16. Changing music isn't very simple. I'm going to study on how to do it with a Hex Editor today. But there is a "Zelda Edit" Pack that does it for you as well as a lot of ROM Fixes and some other neat stuff. As Jason Said, You can insert custom texture into the ROM, although, they have to be the same size as the original texture, therefore, until a better program is written, I don't prefer it.
  17. Hmm, this is supposed to be a happy topic.
  18. Correct me if I'm wrong, but this Mario model is the same model that Flotonic used to make his "Play As Mario in Ocarina of Time!" I believe.
  19. Question For Podcast #2 - What are your guys' thoughts on the temple of light, and will it be included in the Ura Project? If not, was it ever a subject of discussion within the project?
  20. Just wondering, Is that a good thing for me?
  21. User: Ben? Cleverbot: Yes ben. User: Go kill yourself. Cleverbot: Go duck yourself yourself. User: Go rape your own face. Cleverbot: Oh snap! User: Yes. Cleverbot: I'm your enemy..sasuke. User: I'm not Naruto. Cleverbot: Yes you are. User: I have a penis. Cleverbot: I bet they are full of juice. User: You have a vagina. Cleverbot: No. My little sister is allergic.
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