Gonetz (co-creator of Glide64) just launched an Indiegogo campaign to finish his new plugin, GLideN64. Sergey "Gonetz" Lipskiy is working on a next generation graphics plugin for Nintendo 64 emulators and is currently targetting Windows, Linux and Android. It will bring more accurate frame buffer and depth buffer emulation and many other features currently not supported by existing graphics plugins. He hopes to be able to work fulltime on the project with the help of an Indiegogo campaign. His goal is to make the best HLE graphics plugin, highly accurate, fixing many of the issues that plagued other plugins, including his Glide64, and he wants this information spread as much as possible, as he now has a crowdfunding set up: Many games like Majora's Mask (Lens of Truth), Perfect Dark (CamSpy), to name a few, but the biggest glitches that have plagued N64 emulation will at long last be fixed, if the funding goal is met. He also has stretch goals for completing the Android port, porting to OS X, widescreen hack support, advanced AA, rendering in native res, and other stuff.
Click here to go to the GLideN64 funding campaign at Indiegogo