Jump to content

Сʀɪ�ѕ�ɴ

Member
  • Posts

    48
  • Joined

  • Last visited

About Сʀɪ�ѕ�ɴ

  • Birthday 09/27/1985

Profile Information

  • Gender
    Male

Other

  • Flag
    United States

Сʀɪ�ѕ�ɴ's Achievements

Enthusiast

Enthusiast (6/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

1

Reputation

  1. An old topic, I know, but I'm thinking of bringing this project back. I decided to do some touch ups to her sprites recently, and added color to her dress. Now when you get the blue and red mails, her dress changes color accordingly. http://syndicateunderground.com/download/Zelda_III/Zelda_Test_Mod_01_Legend%20of%20Zelda,%20The%20-%20A%20Link%20to%20the%20Past%20%28USA%29.SMC I still haven't gotten to the text part, although I did attempt it. Needless to say there were errors. Now that I think of it, I think I'd rather her look like the Zelda in Twilight Princess. You know, without the cape. I'd like to later add at least one bonus dungeon, like in Links Awakening DX, how there was the Color Dungeon.
  2. Well, I don't have a N64 collection yet, although I did years ago and probably still do in storage somewhere. I do, however, have a NES collection started.... Images are pretty big, so I put them in a spoiler tag... I plan on continuing my collection /library and eventually plan on getting a SNES and N64 collection started soon. Provided my bills allow this.
  3. I'm pretty proud of myself for this one. After looking all over the internet, trying to find a Game Genie code that will keep the selected magic....well.....selected after using it, I finally had enough and decided to make it myself. I wasn't familliar at all with 6502 assembly, but after a few tutorials online, I got the gist of it. So here it is, my first Game Genie code for the NES. The following code(s) are for Zelda II: The Adventure of Link (Rev-A) (USA) "Gold Cart" NYEASVKE | Always Have Magic Selected. NYAASV | Always Have Magic Selected. (Alt.) ROM Address: 8E05 Compare: 8C Value: FF RAM Address: 074A Compare: 01 Value: 00 (on) ; 01 (off) Now what got me at first was that no matter how many different values and compairs I tried, I could never get the RAM Game Genie codes to work. Well after doing some research, it turns out that the Game Genie does not modify the RAM values, only from ROM. Valuable lesson for the future, LOL!!! I've tested the Game Genie codes myself on a real NES and a real copy of Zelda II as well as, obviously, an emulator. This code goes really great with Infinite Magic... SXNASSSE | Infinite Magic (Not my code, tested and does work on both emulator and real NES + Zelda II Rev-A)
  4. I was surfin' on YouTube this morning and stumbled upon this little jem. I can understand how it got such a bad rep, but come on, it's a classic, LOL.
  5. I know it's over, but I feel that I have to say, "Mike's approach to 'Anti-SOPA' was pretty pathetic. A child coud have done better, much better." TotalHalibut had the right idea, views, and approach to fighting this horible bill. Not to mention British people have the best demeanor.
  6. So what does a day off from life get you? Time to get shit done is what! Here's a playable beta demo... http://www.4shared.c.../zelda_mod.html So here's the deal, play it, enjoy it, tell me what you think, let me know if there are bugs in the sprites, and if there are bugs in any of the sprites, take a screen shot of it. If it's a fast animation and you can't quite take the snap shot fast enough, I recommend using znes because it has an awesome slow-mo feature. The finished product will have fixes in the plot, such as the words "him, his, he, etc. and anything referring to Zelda", and the graphic of Link on the signs that say something about you capturing the Princess, ( cause how can you capture yourself ). Other fixes along those lines will be made as well, Zelda's stock model / sprite set will be replaced with either Link, (meh), or some random character that resembles the other "wise men", (yay).
  7. Wow, I haven't seen a thread like this in months. LOL @Zeth's comment, indeed they are. trollolololol
  8. I just finished some more sprites for her boomerang and hammer animations. Man, two hours just for 7 or so sprites, yeesh! The shovel animations are gonna be a bitch I just know it. LoL, I like the title, but I think the word "Link" is supposed to be a play on words and not actually refer to Link the protagonist. I was thinking of doing something simple like "The Legend of Zelda: A Link To The Past (Zelda's Edition)" or just "ALTTP Zelda's Quest", but that would imply a completely different game rather than just a sprite swap. I guess I'll just leave the name up to the fans really and use Zelda's Quest for the actual mod if I do it.
  9. Yeah, I can see how that would look crappy. It more than likely would take more work than it's worth. That's why I haven't messed around much with Oot and a Play as Zelda, it's just too much complicated work. Maybe make a new character model for her? Like from the cartoon series that had something like 13 episodes somewhere in the late 80's early 90's? Excuuuuuuse me Princess!
  10. The Wand of Gamelon, LOL!!! Yeah, that's exactly what I had in mind when starting this mod. I can't say that I gave the game a chance, but I have seen game reviews on it. Oh boy did it look crappy, which is why I wanted a game like this. I fealt that we all got jipped on those games, even non-Zelda fans. And yes, I do plan on switching out her original sprite. I'm not entirely 100% that I'll use Link, I was thinking of making some kind of alternate Wise Man, or girl, to better fit the story plot of the original game? IDK, maybe I'll just swap her with Link.
  11. All of her sprites were made from scratch, although I did use the ones from the game as a referance ( I think 4 in total, LOL ) as well as Link's stock sprites as a base, yeah.
  12. I've been doing some modding for ALTTP lately, and so far I've managed to make sprites for the Princess, and I've got to say I think it's starting to come out pretty well. Opinions? I'll make a quick video clip of what she looks like in action. She looks better in game than on a sprite sheet. *Edit: Here's a bit of a demo to show ya'll what she looks like in game...
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.