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Everything posted by Mallos31
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They made wonderful games. They did a lot on KotOR, They made Shadows of the Empire. Has anyone PLAYED SotE? It's amazing! Rogue Squadron! Tons of non-starwars games. They will be missed to death.
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You see... though I normally don't condone pirating games that deserve the sales, I had to pirate Xenoblade. It's really fun. But it's too expensive. And plus, I can't FIND a new copy anywhere. And if I buy it used, they're not getting my money anyways. But if I ever DO find a copy (If they reprint of something) I'll buy it.
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Xenoblade is a ridiculously good game. If you've ever played Rogue Galaxy (Which I'm sure most if not none of the people here have) it's like that, but even better. The music is amazing, the world is huge, apparently, just walking from the first town, to the end of game area (possible after game completion) without going to any of the side towns, or anything like that and only following the path, takes around an hour and a half with no encounters, and it's almost completely seamless. But that has nothing to do with the price, I know. People were freaking out because the company was never going to release it. Then they were freaking out because they refused to release the sequel to the US, now that's been (kinda) announced, and so people are back on the "Play this before the sequel comes out" bandwagon, and selling it for top dollar. It's one of those games like Paper Mario 64 or Tales of Symphonia that no one in their right mind would sell. Unless they picked up two copies normal price at launch, knowing it would be worth more in the future. Soooo yeah. There were a lot more released in EU than US. Which is rare. But I mean, every Voice Actor in the game is insanely British
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Either manual entering, a drop down list, or both would be awesome. And I love how this comes out right after I've almost finished MANUALLY making my link-playing-a-harp animation. (For what I still hope will be an Oracle of Ages remake on the OoT engine) It doesn't really look good anyway. So it might look better if I use an actual good program LOL
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Hylian Toolbox: Continued development controversy
Mallos31 replied to DeathBasket's topic in Community Projects
flotonic's always kinda been like that. In his defense, every time he did something, he was ridiculed, but stepping away from his defense entirely, that's the wrong way to get the gratitude he was looking for. He's done an excellent job. But no one's going to look at it that way if he acts like a child. -
Wow. that's not even what that kind of door does LOL I'm impressed with just how weird that was... XD
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PS2 running homebrew & backups from HDD via "softmod"
Mallos31 replied to xdaniel's topic in General Gaming
Mine just plays burned games. But it's pretty awesome! -
That shield looks awesome! The seam in the middle is a little...visible, but it's still really awesome looking!
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Well, holy crap. That's some pretty complex stuff. How have we never heard of it before?
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Alright! I'll do that! I was using Sketchup Pro, which DOES import .obj files, but according to the internet, it sucks at doing so if the file is not in a VERY specific format. So I'll download blender, and give it a shot.
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I was following the tutorial. I exported obj_ Anubis and tried to import the same obj file into both Maya and Sketchup. When I did so, there were no errors, it's just nothing showed up at all.
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By what I was able to tell, for example with the bottom of the well, there is a separate object that is just all of the invisible walls, in their visible form, at the coordinates they need to be when loaded.
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The 7th one is the beta shopkeeper. But in all seriousness, who's cleft chin has an ass crack? D:
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I can't get the ocarina of time models exported from the toolbox to import into anything. That's for Maya AND Sketchup. I looked at the .obj file in notepad, and it looked to be in a different format than the luigi model, which DOES load up in sketchup (but again, not in Maya)
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Alright then! I guess I was thinking backwards! Because now that I think of it, things like the beta kokiri (coming back to Fado) used a separate animation file. There. back on topic for the most part.
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I know, but I assume they probably tried to put them in the file at some point, since most of the beta actors had the animations housed inside.
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Ocarina of Time Debug Spirit temple alternative dungeon.
Mallos31 replied to Stryfe's topic in Modifications
I don't even know where to find the unpatched rom anymore lol -
Yeah, Link's file is really huge compared to the rest of them, so especially since he had more animations and body parts back then, and even more items, it would be really easy to find if it still existed. Though it would be totally awesome if it did!
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I always thought the room where you fight phantom ganon looked somewhat like the prayer rooms that the sages stayed in from windwaker.
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I was curious as to who made this too. But that attitude definitely screamed flotonic. I watched that dude do his play as Samus mod (I still even have the files I think) piece by piece. And that was pretty impressive. I can't wait to see this progress. It's going to be very useful.
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Well, when I was little, I saw someone like that. And it was the most disturbing thing I can remember. It's kinda haunted me my whole life.
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Was he by any chance a shade of blue? Really dark, just past shoulder length hair, and blue tinted?
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Why do I expect fanart to happen soon?
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Wow...that's true. There's no younger male characters... how odd.