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Everything posted by haddockd
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Nice work. Good to see you are still hard at work
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No worries, I get it However requiring the users here to sign up for a completely different forum to get support sounds less than optimal. Just my 2 cents. I will no longer post in this thread per your request and apologize for any confusion/aggravation it may have caused you.
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I wasnt asking for support
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So this is meant to open and edit any kind of Wii save now or is this still SS specific?
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So this displays the debug messages side by side as you play the game itself?
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HD Twilight Princess and Skyward Sword possible!
haddockd replied to
Conker's topic in General GamingI would be interested in a TP comparison like I saw with WW on the Dolphin forums: https://forums.dolphin-emu.org/Thread-for-giggles-wind-waker-hd-vs-dolphin There really isnt much difference in quality in playing the "new" version on the Wii U versus playing the original on Dolphin (assuming you have a PC capable of playing at higher quality settings). -
I used this months ago for SS save editing. Loved it (it still had a few bugs). Wait... This IS the same project as this one right? https://code.google.com/p/skyward-sword-save-editor/
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Got all games except Yoshi's Island I use PJ 64 1.7 (probably the leaked copy for all i know). I use 1964 for Yoshi's Island. I use Glide Final, Zilmar's sound plugin and NRage's controller plugin. I couldn't use directInput for Quest64 for some reason. Kept tweaking out on me. For obj exporting from Sketchup I used a ruby export script, but i do not remember what it was called. I have since uninstalled Sketchup, so I have no way of looking it up.
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Am I the only one that doesnt know what he/she is talking about?
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SceneNavi - A simple Ocarina of Time level editor
haddockd replied to xdaniel's topic in Modifications
I would also be most interested in the night music. I figured out the kid/adult music long ago but the day/night alluded me. -
I have the worst of all the name reasons. Mine is simply based off of my real name. LAME. Do kids even say lame anymore? GOD I am old...lol
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SceneNavi - A simple Ocarina of Time level editor
haddockd replied to xdaniel's topic in Modifications
Of course it works xDan is the closest thing we have to a programming god Nice work xDan! Off topic, I noticed I can report my own post. I ALMOST did it just to do it. Thought that was funny -
YAY! I am useful...lol
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Not 100% sure how useful this is, but I found it in my travels: http://tcrf.net/Talk:The_Legend_of_Zelda:_Twilight_Princess Its from the same site I posted before but the content looks a little more enticing to my untrained eye.
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No worries. Once I read your response I was like "what is he talking about" but then I reread it in context and I thought exactly what you thought "well that was vague".
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Wha? You TOTALLY misread the "busted" post. I was saying that I was busted. While I do rip all of my PS1, PS2, GC, etc the really old systems might be a different story I only made the initial comment because most sites severely frown on even the illusion of such things. I did not realize this forum was not like that (even though perhaps I should have known already).
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Yeah, busted
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You do realize that even alluding to warez, downloads, etc can be bad news for you right? ALL of your games must be ripped from your originals.
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First off, DB and DBZ are awesome! Secondly, I am pretty boring. If you must see it, there isnt much to it. My Rig looks like this: The specs are in my sig. My living room is plain, just a van Gogh painting (replica of course) and furniture. I play all my games on that machine. I made a custom front end for all my games and systems. I put it in the desktop thread somewhere.
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Mine wouldnt be much to see. Just my overpowered emulation PC and a large basket full of controllers of all kinds (and my high def big screen of course). All my emus from NES to PS2 and Wii (and everything in between) are on that PC with my ripped game images. I remember when my entertainment center looked like that and I was proud of it damnit! But then the wife said she needed the room so I "had" to consolidate by building and customizing a kick ass emulation PC. OH NOES...lol
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You can change any of the existing exit numbers or are you asking to add more exists to Hyrule Field itself? I believe it can be done but if memory serves, it isnt easy.
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Am I the only one that was not a bloom fan? I prefer the Wind Waker and Skyward sword's playful textures versus the more realistic TP with its bloom.
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^this. I was just about to post it.
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It isnt much, but I did find some small amounts of documentation in my travels: http://tcrf.net/The_Legend_of_Zelda:_Twilight_Princess http://pastebin.com/X0w4EY8T
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The Sheikah's Apprentice [UPDATE:7/18/15]
haddockd replied to sairugoth's topic in Community Projects
Indeed. I am also intrigued