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haddockd

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Everything posted by haddockd

  1. Cool DB. A shame it didnt get finished, but... life eh?
  2. I am not kidding when I say this is making me consider doing another full mod.
  3. Holy balls Batman! This is nice! I was wondering about easy transition actors and which room they are assigned to...I swear....
  4. Use xDan's tools or DIE! Kidding. But xDan is working on something (SceneNavi) which is going to be a replacement for UoT and so much more
  5. Nice work xDan. Cant help but feel being left behind That's OK though, the program is coming along VERY nicely!
  6. I always use it for scrolling but have never pressed it as a button. My bad
  7. OH. I didnt know the wheel was considered a middle button...D'OH!
  8. I did this exact thing in my mod i never fixed the instrument sets, but if you import the music into the higher values (the unused) slots, then the music sounds as it should, so there is no need to change it. Those higher value slots dont have pre-determined instrument sets so the music sound correct.
  9. Nice work man! Looking forward to seeing it in action.
  10. Nice work. I tried and failed to make a GS code for something like this loooong ago and as you said, I could get items to not be opaque but still couldn't use them under water.
  11. Blair witch. I will never get that 1.5 hours of my life back
  12. haddockd

    Actor Speed Values

    I remember looking for this waayyy back in my modding days. Nice find!
  13. HMMMMM. Will certainly play this at some point. Very nice.
  14. Are you looking for this: http://synt4x.ath.cx/oot_debug/ ?
  15. lol@how pissed you look. Is that to look like a bad ass or just had a bad day? You young ppl and your anger
  16. One of the only turn based RPGs for the PS3: Atelier Ayesha: The Alchemist of Dusk
  17. Fantastic. Way better than the old days of messians(sp?) importer.
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