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Everything posted by Zeth Ryder
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The Legend of Alice: Alice in Time (Ocarina of Time mod)
Zeth Ryder replied to Axel's topic in Community Projects
Musical notes? Spider man?! Majora's Mask moon? Tinkerbell talking about Peter pan?! Am I the only one who see's that this project is so far off the deep end and doesn't even flow together? Everything I've read here is that its suppose to be based from Alice of Wonderland but is not even showcasing anything representing that at all. I'm sorry to come off harsh, but this project literally breaks my brain, there is literally no direction. -
omfg my tummy was in knots watching that D:
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Twilight Princess and Skyward Sword hacking thread.
Zeth Ryder replied to Armos's topic in Modifications
It was hacking that demo we figured it could be easily applied to SS's full game! :3 -
Topic has been pinned(stickied)! :3 Great tool! 8D Also I edit your first post since it was still linking for some reason to the first release of the tool!
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Also announcing you can get 40% off your purchase of the Hyrule Historia if you preorder through Amazon! http://www.amazon.com/gp/product/1616550414/ref=as_li_ss_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=1616550414&linkCode=as2&tag=examinerco03a-20
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Twilight Princess and Skyward Sword hacking thread.
Zeth Ryder replied to Armos's topic in Modifications
Anything we did Skyward Sword hacking wise started here: http://www.the-gcn.com/topic/847-skyward-sword-demo-leaked/page__hl__demo -
All I can say is FUCK YES! 8D
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My Famicom with disk system and my roomate's Super Famicom side by side!
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Hey now, if I can get hit by a car and survive don't you dare go anywhere! :V
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I use Corel's Paintshop Pro photo X3 which has done amazingly well for me, It even allows me to load up current textures that are ingame and add a palette to it. :3
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Make a vid of this, I want to see that
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Your loading up the wrong scene, assuming you are using Xdan's sharp Ocarina and that the scene number is 108, its not 108 on the Zelda Map select, its actually the action test map which is room 118 on the Zelda Map select. You can find the corresponding scene numbers here on the Z64 Wiki!
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A big issue all hackers for Zelda OOT/MM are facing
Zeth Ryder replied to Zeth Ryder's question in Q & A
So I tried again and again and again on objn64tool with no luck, from what I can tell it does not support palettized textures :I Apparently reads it as a bmp without a header for some reason. O_o -
How goes the work on the maps griduser64
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A big issue all hackers for Zelda OOT/MM are facing
Zeth Ryder replied to Zeth Ryder's question in Q & A
I couldn't get spinout's program to work, it just wouldn't run. D: -
A big issue all hackers for Zelda OOT/MM are facing
Zeth Ryder replied to Zeth Ryder's question in Q & A
But that doesn't help the situation if you're and upgrading current objects with a newer one, you have to literally scale manually to match current bounding collision otherwise everything is going to be off. -
SUCH A GREAT GAME!
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A big issue all hackers for Zelda OOT/MM are facing
Zeth Ryder replied to Zeth Ryder's question in Q & A
I just want a converter that works on converting .obj to F3DEX2 list that are used in zobjs. Trying to do this manually is a PITA cause you don't know scaling until you literally get ingame and then have to rescale manually the entire object again and reconvert. This is a long process that is honestly a waste of time when it could be done easier. Sadly I don't have the programming knowledge to do such things where puts me in a situation of not being able to just do it myself. So this leaves the URA Project, the community, and other future projects without a means to make zobjs unless they feel like spending a few hours converting dlist. -
We lack a proper tool to do .obj conversion into F3DEX2 displaylist. So is there anyone willing to make such a tool or at least release info/documentation on how to do correct vertex normals, texture conversion, etc cause atm, the community is without a very vital tool. Without this, no new NPCs, no new objects can be made without having to manually convert them. (and spinout I can't get your tool to work at all nor is it very user friendly x.x;)
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And this is where I wish they would make it a global law to castrate the stupid. I understand completely where you are coming from, he had a rant about fat people in another video and other stuff. This guy is the most ignorant hypocritical ass I've seen to date. I feel bad for the Zelda shirt that has to be on him D:
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Are you talking the MM debug rom or OOT one for future hacks?
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Or you can get something pretty dirt cheap now >> http://www.ebay.com/...=item2ea6bfadff or this: http://www.ebay.com/itm/USB-Controller-for-Computer-PC-Mac-Nintendo-64-N64-Style-Gray-Joystick-Retro-/170881042783?pt=Video_Games_Accessories&hash=item27c94dc95f#ht_3471wt_1139
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This:
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More like the Grey ones are usually worn out to bits, mine has an amazing joystick on it still!
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You mean this Jason? http://www.eurasia.nu/wiki/index.php/N64ddCommands