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Zeth Ryder

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Everything posted by Zeth Ryder

  1. Suddenly I turned on my N64 and it glowed blue! Actually I modded my N64 and removed the red LED with a blue one! I'm pretty stoked with how it turned out!
  2. Congrats! I'm happy for you!
  3. I recently acquired a couple of really neat things, first off being a famicom disk system. The other being Zelda no Densetsu The Hyrule Fantasy! :3
  4. Topic's been locked due to cancellation of the project.
  5. Yeah, I figured it was a variable issue.
  6. No, their not, their just getting credited for their "ideas", its absolutely ridiculous, while others are not even getting credited at all! Weeks, months worth of hard work, swept away in a single minute a random idiot decides posting he did something to come off on some internet "fame" to make him look important is ridiculous.
  7. I didn't know being a programmer for a project included ripping off other people's work hard work that dates back to even ZSO, claiming it as your own and acting like you're going to do more. http://sheikav.com/foro/showthread.php?tid=5637
  8. What actor number, variable, etc are you using?
  9. As said as it seems, the megaman franchise is basically a dead one, just like the Banjo Kazooie.
  10. The MQ Debug rom is the best to use as it is easier to make changes to the rom then the 1.0 retail counterpart. Especially for someone just starting out.
  11. The only thing I can think of is since you are using a program to swap the actors, it overwrote something it shouldn't, try either doing it manually via hex or try SayakaGL from a new rom.
  12. I wish you the best and please enjoy all the time you can with your dad, I recently lost my father and it was a hard thing to go through, cherish every moment you have with him.
  13. I'm honestly very impressed with all this work, and I don't say that very often! Great job with it Griduser64! I'm going to sticky the topic and keep an eye on this!
  14. Hey Punk! Fucking awesome music!
  15. Actually all you need to do is delete the ring's actor entirely, it was just a static background image, this was before the animated ring was even implemented into the game which now gives the clipping effect with the ToT. Nice job with the recreation though
  16. I hate to pull the bang out of anyone's canon, but this texture mod just doesn't look good so far. The textures are glitching and not following the repeat pattern correctly, a lot of its boxy and the textures seem to not flow well together.
  17. Ah ok, so its not the NFR version then. Thanks for the screenshots and nice dig on the 1.0 gray.
  18. Nope, there hasn't been a comparison.
  19. I could when I get paid in a couple weeks. See this is what I'm afraid of, people aren't literally looking deeper into the cart other then on the surface, oh it has a few things similar to this, so it must be 1.0. *facepalm* A quote from their site: ^ This is obviously wrong on many levels.
  20. I was more referring to what the cart looks like actually.
  21. You have a grey cart 1.0? O_oScreenshots plox, I would love to see this.
  22. Depending on what content is left over.
  23. A vanilla 1.0 gray cart is still really cool, I kind of wonder if it has any extra content since it was manufactured before 1.0's gold cart?
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