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Everything posted by Zeth Ryder
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A member brought this up to me about some dude posing as my username on gametrailers. Needless, all I can say is.....REALLY?! Seriously, someone has some Zelda beta issues that they need to get resolved. Good lulz to be had here. PS: BRB GOING TO STEAL ALL OF TBT'S TEXTURE HACKS AND UOT EDITTED MAPS!!! PSS: SPINOUT, I STOLE YOUR SOFTWARE YOU RELEASED TO EVERYONE WITH SOURCE CODE EVEN!
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I think if I started oogling anyone's pixels I think Sakura would -really- let me have it! lolBut yeah, it would be great to play PSO2 with you and everyone on the GCN if we can. I'm definitely looking forward to this game's release. EDIT: Updated the translation patch as well!
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Nothing wrong with that at all my friend! But you know, you might want to be careful, cause you know those MMO's and some people might be finding your pixels "MIGHTY FINE THERE" xD
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Thanks for the link fix Nyan, also some great character designs guys! I think it would be cool to have like a GCN guild or something on PSO2. :3 EDIT: English patch now posted as well!
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Phantasy Star Online 2 is shaping up to be a very great game so far and it seems Sega has a much better direction to go with this then its predecessors. Especially since the game will be free to play with a premium base rate to have access to great features such as a room, shop, etc. I've always been a big fan of the Phantasy Star series, heck it was during my time playing PSU with Naxy and Sakura that I decided to do the URA Project cause it gave me inspiration for it. I recently got to play around with the beta character creation and I think its turning out nicely! What do you guys think? Do you think you'll play PSO2? PSO2 beta character creator/benchmark: http://cc.pso2.jp/PSO2_CC.zip PSO2 English Translation patch:UPDATED http://dl.dropbox.com/u/9259868/pso2_text_stuff/creator_translation.rar PSO2 creator tutorial: http://bumped.org/ps...lus-mini-guide/ If you are taking the benchmark test, use these numbers to help score you correctly for this game. ★ Less than 2000: Please adjust your game settings because the processing load is quite heavy. ★★ 2000 through 5000: The game runs fine at the setting, if you have room, you can adjust some settings. ★★★ 5001+: The game works wonderfully at this setting. I also score 10350 on Highest settings and over 45,000 on lowest. Needless to say I over achieved the requirements. << Also some trailers for the game: And feel free to post your character you create and of them being shown in the benchmark! Print screen creates screenshots that are placed in: my documents/sega
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SharpOcarina - Zelda OoT Scene Development System
Zeth Ryder replied to xdaniel's topic in Community Projects
There is something I would like to suggest in this rewrite for the future purposes, one of them being object sets for the map? (example young link era & adult link era) The other being the option for changing the values for the skyboxes when enabled and the last thing is setting flow of time for the map. -
A little bit late on the welcoming but welcome to the GCN C-force!
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Picked this up on E-shop today! Love the classics! And this for the SNES!
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Messing around with MM yesterday and the weirdest thing I didn't expect happened! When fighting Gomess in Clock town, he swiped his scythe toward me and missed but he hit Kafei and knocked him on his butt, he even flashed red!
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[Zelda Debug, Map Modification]: How edit the FOG?
Zeth Ryder replied to â–²ChriisTiianâ–²'s question in Q & A
Scene controlled. -
Nintendo basically has swept under the carpet URA's existance now and saying its Masterquest despite older replies that actually said it was never released to the general public along with conflicting interviews with Miyamoto. They won't give any info about it and that actual true info about it is still really a mystery. So many people want to say, hey its MQ and their more then welcome to believe it, but as a hacker, I know its far from it. If Nintendo -really- wanted to do MQ, they could of easily added it to OOT 1.0 beside having enough space to do, All it would of required was an extra header/object set to the dungeons for the second play through. This is what first led me to believe its not MQ, second of all, when you bruteforce the 64DD flags on the N64, Some enemies and NPCs react differently/change colours. Scrambled text pops up in certain areas(mainly Zelda's courtyard) possibly due to new story was to be added. To me this proves there was much more planned then what Nintendo tries to lead on. So all we can do is try our best to make our version of URA and added in some elements the fans really wanted to see, such as the light temple, unicorn fountain, blade beam attack and much more. :3
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You really should use a vanilla rom, when I mean vanilla, I mean THE VERY BASIC before any hacks were really applied, before even room 120 was even fixed.
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SharpOcarina - Zelda OoT Scene Development System
Zeth Ryder replied to xdaniel's topic in Community Projects
Wasn't there going to be a fix in SO that fixed the stretched textures that would randomly appear sometimes, like on the floor or walls that JSA was having? -
The Official Post Your Ugly (or Not-so Ugly) Mug Topic
Zeth Ryder replied to Shadow Fire's topic in The Central Hub
Finally decided to post a newer pic of me, just got my glasses today! Took a picture with my android, not the best quality but I'm pretty happy with it. :3 -
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I got a couple more of the last pic I posted since it came out blurry.
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Hey guys, I didn't know how long I was going to be without power or access to a computer which is why I asked Sakura last night via my phone to post the message that I may be gone for a bit. We got hit pretty hard with a Tornado, there was quite a bit of damage. Took a few pics with my phone and this doesn't even scratch a lot of the damage. This house had their roof just totally ripped off on one side. And this last image, you can't see too well but, if you look you can see a huge tree that literally uprooted and the car next to it, was not lucky in the slightest, it got basically totaled by this tree! It was huge, they got it cut down and removed by this morning.
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This project is being terminated due to breech of TOS. Which clearly state: The admins and I have found several textures that were stolen/ripped to just be used in this project that were -not- made by the project creator or anyone on the team.
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Uh, I think you are stealing people's textures and calling them your own? And running some through photoshops filters and calling it good, forgive me for me a bit blunt, but it seems kind of half assed?http://blueamnesiac.deviantart.com/art/MM-Hero-s-Shield-275512942 <--- Example of the shield in this picture.
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I say shave it so we can see the expression on your face better XD
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These people really don't know when to give up :I
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Consoles are covered, so what's your first computer?
Zeth Ryder replied to xdaniel's topic in Randomness
My first computer ever owned was this: Afterwards I owned this: The specs of this computer, courtesy of the computers box, were: Intel 100MHz Pentium Processor 1.2 GM (1,200MB) Hard Disk Drive Quad Speed CD-ROM Drive Multi-session, PhotoCD and XA-compatible 16MB of RAM, upgradeable to 72MB Complete Sound System featuring 16-bit SRS 3D Amphitheater Stereo Sound and Integrated Speakers 1MB of Video Memory standard, upgradeable to 2MB Video resolution output up to 1280x1024, monitor dependent MPEG 1: Full Motion Video Playback 3.5" Floppy Disk Drive 14,400bps Fax/Modem installed Telephone Answering System with Full-Duplex Speakerphone Keyboard with Fast Media access and 2-button mouse Upgradeable to a faster Pentium OverDrive Processor PCI Local Bus Video fro faster display & PCI Local Bus IDE Hard Drive Interface Exceeds MPC Level 2 Multimedia specification Ports include: Serial, Parallel port with Extended Capabilites (ECP), mouse, game, keyboard, and VGA 5 expansion slots (supports 2 PCI, 1 Shared (PCI/ISA) and 2 ISA) and 5 Storage Device Bays -
Picked this up a couple days ago at Gamestop, I use to play against my sister a while back and seeing the game brought back the fond memories, so I bought it. :3