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Everything posted by Zeth Ryder
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If you want, you could probably ask Shadowfire to add it to the GCN's Official wallpaper download on the main site. Looks really good man!
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Wow this is pretty awesome!
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Nintendo chose you directly to bork out of getting the game, just FYI!
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I would be curious to see this used in Second life or upcoming MMOs or even consoles!
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You're not the only one Rumiel, I had the same issue, no one I knew didn't have the link cables plus the game. so it was always one or the other when it came to the problem. So I'm looking forward to playing this game with my friends or even by myself with its single player mode! @Lishy - Yes, it will be free from release til Feb. 20th 2012. What happens to the game on the eshop afterwards is unknown at this current time.
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That video is pretty fucking amazing Arcaith, thanks for sharing!
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Hello everyone, I will be gone for about 5 days with very little to no internet access. I am heading off to seattle for a convention and won't be back til sunday! If you have any questions, post them in the Q& A, the members I'm sure will be more then willing to help, also if it pertains to the site, please message Shadowfire, if there is a bug, please post it in the tracker.
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I think an appropriate idea would be to make a thread with links to not only the wiki for information and the location of software to download, but to also add tutorials and other helpful information that could help benefit newcomers.
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But see that's the same thing though, 3D gaming now consist of much better methods of rendering each specific image to each eye to create the 3D effect. Granted its not glasses free but it still works the same way.
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!IMPORTANT! Prevent mods from freezing on some emulators.
Zeth Ryder replied to john_smith_account's question in Q & A
So if I am understanding this correctly, this applies a patch as a work around for emulators to work right but the DMA table mapping is actually correct if played on official hardware? -
What in the world are you talking about mah boi? 3D gaming has been around since the 90's, its not new technology, they used the Cyan and Red for a long time with the special glasses, now they have this:http://www.nvidia.co...glasses-us.html So no Cyan and Red is required anymore, so 3D effects on 3DS games on a PC emulator is -quite- possible.
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The Official Post Your Ugly (or Not-so Ugly) Mug Topic
Zeth Ryder replied to Shadow Fire's topic in The Central Hub
I think you look really adorable! I also love the goggles! <3 -
Just recognizing Dominic's Birthday today! Happy Birthday man! Hope you have a great day and have awesome cake!
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Happy Birthday Dario! :3
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Ah sorry about that, must of been my stupid program derping out again when I converted it from jpg to png. Its fixed now
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Suggestion, get skyward sword, the preorder bundle is definitely worth it.
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Sometimes working for Ninty is pretty awesome cause you get access to neat little things like this. Pretty badass wallpaper of Skyward Sword. Click the image to make it full size and save it! Enjoy!
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Don't see the problem there admin. @Xdan - I was also wondering that as well, or perhaps a more advanced version of the N64 based displaylist. I think our knowledge however from the N64 OOT is definitely going to help us out a lot when it comes to the OOT 3D if and when we decide to hack it.
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yeah, that would be -really- awesome.
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Like porting Hyrule castle from wind waker into OOT 3D? XDD
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SharpOcarina - Zelda OoT Scene Development System
Zeth Ryder replied to xdaniel's topic in Community Projects
The ruby script seems to have a lot of problems exporting, which is why I'm using either Sketchup Pro 8 which has a more correct exporter for .obj or Max. -
So I've been researching a lot of glitches in OOT 3D, come to find out, a lot of these are things that you can do in its N64 counterpart I'm sure they didn't leave some of these gamebreaking glitches on purpose. Which I also remember reading about the source code of OOT was handed to the codevelopers to use. It seems like it might be possible that OOT 3D is infact OOT N64 but with a slightly upgraded engine, this is where the speculation comes in. Could they be using the same dlist format they were using during the N64 days as well? Its really got me wondering though you know, if they are using like an upgraded version of OOT's format, then its very possible we could still make custom content for it. I've been itching to get my hands on an OOT 3D rom to find out, but then again, no luck finding one. Any thoughts?
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Yeah that's what I meant by bad actor, I was more referring to the actor listing in the map itself xD; There shouldn't of been a reason to have two Lord Jabu Jabu's(funny all these years of wondering why the scene crashed so much was cause of something silly like that)