I've made this programs about 2 years ago just to make something to edit OoT... x)
This is not longer developed / released until get a bit of help or new ideas...
1) ZRF - Zelda ROM Fixer:
This is the first tool i've made, this can fix all errors of OoT MQ Debug ROM.
2) Zelda64 RAM 2 ROM:
I've made this because i was sick of search things in a Memory Viewer to patch some GS Codes...
Note: This doesn't work for all GS Codes and is not longer developer because now, we have the awesome GS Code Patcher of Jason777.
3) Zelda64 ROM Editor:
This is the biggest program here, i've made this to make my life more easy for OoT Modding.
This, apart of a simple area editor, have a LOT of more tools to edit almost every-part in the ROM.
ToDo: Zelda64 ROM Editor.
1) Add a Map Render:
If Jason777 can help with this, GREAT i will add this, if not, this will still incomplete...
2) Add Support For Commands:
0x03 Collision Header Editor (Unsure, need a render).
0x06 Entrance List Editor (This will go in a tab of the Main Window).
0x0A Mesh Header Editor (Maybe a Vertex Editor & JFIF Extractor/Editor, but unsure, need a render).
0x0C Unused Environment Editor (In a tab of the Main Window, but unsure, need a render).
0x0D Pathways Editor (Again, need a render).
0x13 Exit List Editor (This will go in a tab of the Main Window too).
0x17 Cutscene Editor (If JSA can help with a Cutscene Extractor / Inserter, i can write a GOOD tool to make the life more easy in cutscene edition and add this to the main program in "tools" section).
Comments with ideas are wellcomed...