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xdaniel

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Everything posted by xdaniel

  1. Gah, sorry mzxrules, I keep putting this off... not intentionally, it just happens. I'll be thinking this over during the weekend, re-read your posts and finally respond - definitely, even if I have to set an appointment in my phone's calender or whatever to remind me. sairugoth: As I mentioned there, it would not inject into ROMs, so you'd have to manually do that with a hex editor OR someone would need to write a separate injector that takes scene and room files, puts them into the ROM somewhere and fixes anything that needs fixing (ex. scene table); not sure if something like that already exists.
  2. Only now noticed just how crap my phone's camera is outdoors when it's dark...

  3. Uhm, well, I think your ROM is quite messed up, which causes SceneNavi to crash while trying to parse everything. The first exception I get when loading the ROM occures while SceneNavi is trying to create the tree entry for market_alley_scene (ROM offset 0x02D07000), which was completely overwritten by something else. It expects a scene header, but none were found because the data at that offset isn't a scene file anymore, so it chokes there. If I make the program skip any scene that doesn't have valid scene headers, the ROM gets loaded correctly. Next, hairal_niwa2_room_0 (ROM offset 0x03283000). It's mesh header points to a display list at address 0x03012708, so offset 0x012708 in the room file. There's no valid display list there; the data there looks like... I dunno, it's the end of some texture data or something. SceneNavi's renderer thus choked when it tried to interpret some of the data there as display list commands. To be exact, it interpreted something there as triangle drawing commands (Tri1/Tri2) and crashed when trying to use some insane numbers as indices into the vertex buffer, thus another index out-of-range exception. I "fixed" those two problems in SceneNavi by adding more error checking, which isn't a bad idea anyway. The real problem, however, is that the ROM is just... pretty broken. On the plus side, your custom map in there appears to get loaded correctly by the program, so try reimporting that in a clean ROM.
  4. So having gotten back into SceneNavi development, and that bit of an argument with Airikita leading to R&D on a new F3DEX2 model converter, I've neglected Frenda/DCEO for the last two months. Still haven't actively worked on it again since, but I've been thinking about it a lot earlier today - ironically, while playing my never-finished/aborted PSX puzzle game project PanelFlip for 30 or so minutes. This is basically a short to-do list for myself, but I figured some of you might be interested: Short-term: Change model format in Frenda again to support multiple models per file; should cut down on CD load time and filesizes Short-term: Finish texture, font, model conversion support in Multi Converter Short-term: Start "dungeon" gamestate; plan out floor data format, merge the respective original EO formats into one, implement manager class Longer-term: Add actual floor rendering, party movement to "dungeon" gamestate Longer-term: Start "battle" gamestate; plan out monster data and encounter group formats, etc. Longer-term: Change model format again OR create additional format for animated models <- requires more research into animations in original EO NSBMD model files
  5. ...the seals around my windows aren't worth much anymore, huh. Can smell the firework remnants inside w/o windows open...

  6. A three years old New Years thread? Let's resurrect it! Happy New Year 2014 from Germany!
  7. Just past 4pm local time, so not too much more left in this year...

  8. Speaking of 2014, anything in the upcoming Winter season you're looking forward to? Myself, I'll certainly be watching the second seasons of both, Chuunibyou Demo Koi ga Shitai! (Jan 8th) and Seitokai Yakuindomo (Jan 4th), am pretty interested in D-Frag! (Jan 6th) and Sakura Trick (Jan 9th), and might look into Noragami (Jan 5th) and Nisekoi (Jan 11th) once they've aired. And of course I'll continue watching Log Horizon
  9. sairugoth: Hm, could you make a patch out of that specific ROM? I'd like to look into that custom map and see what's going wrong there, even in Beta 6... haddockd: If that exception is raised where I assume it is (because the line number doesn't appear to be fully accurate; line 196 in Beta 8 is just tvScenes.Nodes.Clear()!), I didn't expect an out-of-range exception could ever happen there. Yes, not an excuse for not using try/catch, I really need to learn to use them more... In other news, I've been looking a bit into alternative ways of emulating the combiner, to try and provide Intel users with a better-looking alternative to no combiner emulation at all. That said, neither do I know 1) if Intel's drivers properly support what I have in mind - either a limited combiner using the old glTexEnv (see ex. here and here) or a completely new combiner using GLSL - nor 2) if I can even pull this off, as I barely even know about ARB fragment programs (which are used currently) and even less about GLSL/glTexEnv. So, yeah, I dunno...
  10. Now I feel guilty about a few I put back onto Wonder Trade just like that... http://t.co/uLCOb0G3cl by @gelatobear

  11. mzxrules: That list would be useful to have for SceneNavi, it would fill one of the big holes in terms of missing descriptions, other ones being ex. room descriptions and human-readable object names. sairugoth: The error you posted is to be expected with Intel hardware, as I probably can't do much about better Intel support. Of course, the one you didn't actually post - the one that occures when you try to load a ROM - shouldn't occur. Could you give me the details of that error?
  12. I got... uh, what did I get? Sorta technically a 15€ Nintendo eShop card and the Madoka Magica manga volume 1 - already some time before Christmas, but we're counting those in -, then a sweater and some sweets. And I suppose my brother's new 3DS XL's Club Nintendo registration card, for me to use in a NoE giveaway via which I got Super Mario 3D Land from the eShop for free, because he had actually gotten a physical copy of SM3DL with the 3DS. And my mom still owes me a T-shirt I want from J-List; we couldn't get ordering and payment sorted out in time for Christmas... Presents and stuff aside, I'm just glad to have been with my family again, after some half a year of not exactly finding the time to visit. Was fun ex. being around my little brother (8 yrs) and playing with him - both in real life and in Mario Kart 7 -, or watching the whole first season of K-ON! with my mom... Really sucks that I had to leave already, instead of staying until January 4th or so. Need to be back at that job orientation thingy whatever on the 2nd and I didn't really wanna stress myself with packing up, taking the bus(es) back to my place, etc. on the 1st, after celebrating New Years the night before.
  13. Bored at 3am? Poke around Etrian Odyssey's EnemyData.tbb & EncountData.tbb to document some dummy enemies for TCRF http://t.co/Eh41SSoLZn

  14. Bored at 14min past midnight, what do you do? Lurk on TCRF's IRC channel! Or actually talk, I dunno!

  15. Well, it was related to custom maps anyway, but nice to see regardless, yeah
  16. Why emulate that? Just for the hell of it! Tho I'd rather have a real DX4 again... fried mine ~15y ago when I put the CPU in backwards <.<

  17. Felt like having some change, new phone wallpaper アカツキ by ãã’ã ã‚‹ã¾ at http://t.co/gapGpSSSKN http://t.co/EKd0PazxqB

  18. RT @flashygoodness: ã€Plant Cat: First Blossom】My friends and I made a faux-GameBoy game! It's about a cat with planting powers. Play it! ht…

  19. A Simple Request - Brawl in the Family: http://t.co/EoGk01TLY5 via @youtube

  20. Merry Christmas and a Happy New Year ...no, that comes later. ^^
  21. Merry Christmas, hope yours is as peaceful and fun as mine. See ya soon, twitters and internetz!

  22. Just won an auction for K-ON! Houkago Live (PSP JPN) for a total of US $24.50 / 18.49€ First straight up auction I've participated in in a while, too, usually I stick to Buy-it-Now articles. Christmas present for me, kinda
  23. Yeah, different styles of music and stuff, but my point still stands

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