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The Fanatic of Zelda

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Everything posted by The Fanatic of Zelda

  1. Love Amazon, really. PS: I chose to get over it and get free Nyan Snacksâ„¢ for life!
  2. The book which practically destroyed all my years of research about the Zelda Timeline... I will get it anyway! PS: Thanks to Okami Takahashi for pointing it out?! But I was the first in shouting it in the Shoutbox!!! This isn't fair
  3. Oh.. I trough he was talking about actual ROM editing , my bad.
  4. The game engine is bounded to the same technical limitations of the Nintendo 64, even when running on a emulator. So if you hack exceed the N64 capabilities, it will not work. You'll have to stick to the N64 specifications (supposing your hack is not only super graphics, in which case you could either make a texture pack instead or write a brand new engine) if you want you hack to work.
  5. I don't know. Maybe a intruction that calls to a random adress in RAM?
  6. Yeah well, I'm sometimes in too many pages that I often confuse ones with others. Sorry.
  7. This thread is over 4 months old. Please do not revive threads older than 3 months. Just an advice .
  8. He also posted it here: http://www.emudesc.net/foros/nintendo-64/395226-ocarina-of-time-alpha-and-beta-restauraciones-y-mucho-mas.html. Pathetic.
  9. Adult Link in OoT is child-minded (due to he was in coma for 7 years), and his voice acting reflects this (the high pitch, somewhat estrange sound (ie: yawning), etc).
  10. As long as I know, the Hero of Time (OoT Link) is only voiced by 2 persons: Fujiko Takimoto (child) and Nobuyuki Hiyama (retarded adult).
  11. I'm still not sure if that's allowed. An administrator will have to determinate it.
  12. With such a time here and you still don't know software piracy is not allowed on this site? Too bad, you were a good member.
  13. I really need to learn how to code for N64 and somehow make this real! (yeah I could also (learn how to and) code it for PC but it wouldn't be the same thing). I mean, I don't think it is possible to make homebrews for 3DS yet.
  14. Well I only know how to fix the 2nd problem. Actually the screen isn't smaller but rather the window is bigger than it should it, is pretty easy to fix, just pause the game, select "Configure Video Plugin", select "Cancel" and unpause the game and it should be normal. What hardware do you have? Glide64 (or rather it's wrapper) requires a fast PC to run at full speed.
  15. A good tip would be making sure textures aren't bigger than 4 kilobytes. If you want to use bigger textures you can use a placeholder texture and replace it with a capable plugin like Rice or Glide64.
  16. I think that more than technical limitations, the problem was how do you add URA to OoT without and extra drive? The only option was to release it as a separate cartridge, but it wasn't that worthy (at least for Nintendo).
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