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Arcaith

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Arcaith last won the day on March 12 2017

Arcaith had the most liked content!

About Arcaith

  • Birthday 09/08/1988

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    PM Me.

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    Male

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  • Flag
    Australia
  • 3DS Friend Code
    1375-7224-7477
  • Steam
    BaDOS

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  1. Nice work man, you've got a good atmosphere going
  2. Loving the work you're doing here, it's fantastic
  3. I'm sure you'll be able to work something out. I'll still be here keeping an eye on the place.
  4. I'm loving the amount of polish you're showing in these, you've really got something great coming together. I especially love the doors that are slightly ajar that slam shut when you get close enough. It's the small things that really make the atmosphere work. Are they custom actors?
  5. Nice I had a couple that were completely burned out, so I gutted them both and turned one of them into a Hackintosh.
  6. Looking good, can't wait to see it in action
  7. Arcaith

    Hey!

    Welcome, welcome It's always great to have some new people coming in!
  8. sairugoth misunderstood you. As to whether the abstraction in the WAD for the input bindings on the Wii can be changed, I have no idea. But I expect there'd be a part of the WAD that handles it since some N64 games have different bindings depending on the game. So it should be doable, but I have no idea how.
  9. I may use the LTTP/LA Link if a project idea I have ever gets off the ground
  10. The terrible vertex shading isn't actually directly a result of the importer itself, it's a result of the geometry. Since he's using sketchup to make his geometry and isn't building it one triangle at a time, it's triangulating things for him, which means it optimises for less polygons, which also means huge, stretched and misshapen triangles that when lit using vertices looks awful. I was actually planning on doing something between an LA remake and an original story; my idea was that it would take place during Link's seven year slumber in OOT. He'd dream an island trial to prepare himself. Never got around to doing it, partly because I wanted to have hardware compatibility and I never got around to making the design doc for the tool suite I had envisioned for said purpose.
  11. Hmm. It's a shame there wasn't more to be found, but this is pretty cool nonetheless.
  12. Arcaith

    PokemonGO

    Eh. I'm not hugely invested in it, but I do play from time to time.
  13. If the Partner hardware is all that's needed to run the disk, he shouldn't have too much trouble getting someone to hand him one.
  14. Modified the topic title since we now know the name of the game: Breath of the Wild. I am beyond excited for this game, it's breaking conventions in all the right ways and I feel like I'm going to get a lot of enjoyment out of it.
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