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zaneebaslave

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Everything posted by zaneebaslave

  1. Well, we were considering that earlier in. However, we decided that instead of making a full-blown 3d game, it would be easier to make a simple old fashioned Zelda game with more realistic looking sprites. Whether I'll stick to that decision or not is up in the air.
  2. Yes, you're right! I'm sorry I didn't mention you before. I probably won't work too much on this project, however, unless I figure out game maker better then I do now. Which is why I posted this old project here on the forum, because most of them know what they're doing. It'd be a shame to let several weeks of hard work go to waste in my photobucket...
  3. This was a while back, so I can't remember very many specifics about the story and the gameplay ideas. All I remember was that the game was entirely based in Hyrule if the Hero of Time never existed, and what it would look like if Ganondorf had actually succeeded. That's not to say that Link isnt in this game! He's the main hero, after all. It's just that the Hero of Time showed up far later, and in some cases, far too late. So Ganondorf's new Hyrule would begin to depict what Ganondorf was used to: a large and terrible desert. And all the many races of Hyrule would begin to become twisted and monster-like through the evil aura of the triforce. Where Link comes into all that is, well, a mystery right now. I'll have to re-write the entire thing so that it makes sense now that I forgot everything.
  4. Well, back when I was a younger lad (When I was about... 20) I downloaded for the first time Game Maker from YoYo games! I was so excited to make my first ever game, and I was going to go ALL OUT on it! Unfortunately, I never got around to finishing it. Graphics does not a game make, and I was only very good at making the graphics of the game and none of the other skills in the other departments of gaming. This was a 2.5 dimensional game that I was going to make for the Smash World Forums, before it (creatively) died. Hence why I called it "the Legend of Zelda: The Official SWF Zelda"... name pending. The idea of the game was based off of the idea of "what if" Ganondorf actually used the Triforce to take over the world, and what Hyrule would be like afterwards. Thus, the world was dark and spooky and full of monsters! It was great fun, but quickly lost momentum. I'm posting these pictures to see what you think, and maybe get some pointers on how to better go about finishing it, if I could ever finish it at all. The logo! Octorok Wizzrobes... General overworld concept planning... I used ZBrush for just about everything. And it all looked very nice graphically, but didn't work too well in Game Maker. Perhaps I could reopen this project with people who actually know what they're doing? Tell me what you think! -Zaneeba
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