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(Solution to sprite colors messing up on paste for Link) A little something you may want to know about Hyrule Magic...


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If anyone has gotten into modding ALTTP ( Zelda: A Link To The Past ), chances are that you use or have tried using a program called Hyrule Magic. Now visually, this is a very user friendly tool, but it certainly has a number of critical flaws. One of them being that your colors get all scrambled up when you try to "paste" new / edited sprites for Link. This is quite troublesome as I'm sure you can imagine, but worry not my little Zelda nerd, I've got a solution.

 

First off, you probably want to use Photoshop CS5 to edit / mod Links sprites, I do, but whatever program you choose to use is up to you as long as you know how to convert the image / sprites to 4 bit 16 colors. For Photoshop users, however, you will want to go to {Image}--->{Mode}--->and tab {Indexed Colors} then go back to {Image}--->{Mode}--->and go to {Color Table...}. Here, you're going to want to create and save a copy of Links' color palette, which includes no more and no less than 16 colors. Fill them in from left to right in the following order given...

  • Purple "a918a9"
  • White "f8f8f8"
  • Yellow "f0d840"
  • Light Brown "b86820"
  • Light Tan "f0a068"
  • Black "282828"
  • Orange "f87800"
  • Red "c01820"
  • Pink "e860b0"
  • Dark Turquoise "389068"
  • Light Turquoise "40d870"
  • Dark Green "509010"
  • Light Green "78b820"
  • Dark Tan "e09050"
  • Dark Brown "885828"
  • Lavender "c080f0"
Now that you have your color palette ready, now you can start editing / modding your sprites, but wait, there's one last important step you have to do before you can properly "copy and paste" your sprite(s) into Hyrule Magic, you have to swap colors.

 

After HOURS of work, "more like 3-4 hours I'm exaggerating", I figured out that there's a pattern that's happening when you "paste" sprites into Hyrule Magic that's causing such a drastic change in the colors. The following is what you'll have to change your colors to BEFORE "pasting" into Hyrule Magic...

 

|•••••••••••••••••|•••••••FROM•••••••|•••••••TO•••••••|•••••••••••••••••|

Purple••••••••••••••| a918a9 | f8f8f8 |•••••white

white•••••••••••••••| f8f8f8 | c080f0 |•••••Lavender

Yellow••••••••••••••| f0d840 | f0d840 |•••••Yellow

Light Brown•••••••••| b86820 | f0a068 |•••••Light Tan

Light Tan•••••••••••| f0a068 | e860b0 |•••••Pink

Black•••••••••••••••| 282828 | e09050 |•••••Dark Tan

Orange••••••••••••••| f87800 | 40d870 |•••••Light Turquoise

Red•••••••••••••••••| c01820 | f87800 |•••••Orange

Pink••••••••••••••••| e860b0 | a918a9 |•••••Purple

Dark Turquoise••••••| 389068 | 78b820 |•••••Light Green

Light Turquoise•••••| 40d870 | b86820 |•••••Light Brown

Dark Green••••••••••| 509010 | 389068 |•••••Dark Turquoise

Light Green•••••••••| 78b820 | 885828 |•••••Dark Brown

Dark Tan••••••••••••| e09050 | c01820 |•••••Red

Dark Brown••••••••••| 885828 | 509010 |•••••Dark Green

Lavender••••••••••••| c080f0 | 282828 |•••••Black

 

I'd like to share the .txt document I made in Notepad++ to show you the pattern, but it's pretty much pointless knowledge, I'm just proud of the fact that I figured it out. Basically it takes 3 cycles of 11 different arrangements and on the 1st arrangement on the 4th cycle, that's where it starts the cycle over again. So the colors that you have to swap TO are the colors from the 3rd cycle - 11 arrangement.....if that makes any sense. Again, not important info, but just something I'd like to share. Just in case you're curious of the pattern, I have a .txt document for you...

 

http://www.4shared.c...olor_table.html

(I highly recommend opening this file in Notepad++ so that you can see the patterns easily)

 

Now that your sprites are "pasting" with the correct color set, enjoy modding Link's sprite(s)!

 

*EDIT: I figured it might be easier if I provided a visual sample of what I'm talking about...

 

The palette on the left is Link's default color palette, the one on the right is what you need to change to in order for Hyrule Magic to accept the new sprites correctly.

 

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