This is just an Idea that crossed my mind. I know it would probably take an assembly hack, but would it be possible to create a custom bank?
For example, 06 bank means inline obj, 04 means in gameplay keep, and so on.
I know there is a bank 02-06.
There are certain textures and such in gameplay keep, so if you had a DE or an FD command with the 04 bank, it would load a model or a tetxure in gameplay_keep.
Lets say I wanted to create, oh, bank 07.
It would just be a bunch of different Sword models.
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SanguinettiModsThis is just an Idea that crossed my mind. I know it would probably take an assembly hack, but would it be possible to create a custom bank?
For example, 06 bank means inline obj, 04 means in gameplay keep, and so on.
I know there is a bank 02-06.
There are certain textures and such in gameplay keep, so if you had a DE or an FD command with the 04 bank, it would load a model or a tetxure in gameplay_keep.
Lets say I wanted to create, oh, bank 07.
It would just be a bunch of different Sword models.
Would anyone be willing to look into this for me?
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