Zeth Ryder Posted January 31, 2014 Author Share Posted January 31, 2014 Zeth and Hunter duo return! 2 Link to comment Share on other sites More sharing options...
Omnai Blackwind Posted January 31, 2014 Share Posted January 31, 2014 Omnai stalking the graveyard! Link to comment Share on other sites More sharing options...
john_smith_account Posted February 1, 2014 Share Posted February 1, 2014 Stop it, I just got up and you've got my freaked out all e. Link to comment Share on other sites More sharing options...
Tell-Tale Heart Posted February 1, 2014 Share Posted February 1, 2014 While we're all showing off our Zelda characters..... Link to comment Share on other sites More sharing options...
Airikita Posted February 1, 2014 Share Posted February 1, 2014 Death to Saria: 1 Link to comment Share on other sites More sharing options...
Omnai Blackwind Posted February 2, 2014 Share Posted February 2, 2014 While we're all showing off our Zelda characters..... Nuire is still a suit stealing jerk <3 Link to comment Share on other sites More sharing options...
Shadow Fire Posted February 4, 2014 Share Posted February 4, 2014 Because Hunter is totally a badass Sage of Ice. Link to comment Share on other sites More sharing options...
Omnai Blackwind Posted February 4, 2014 Share Posted February 4, 2014 Zeth, Hunter, and Omnai. possibly three of the most Badass mother F**kers in the Zelda sim on SL.... And I still find a way to make them look like idiots Link to comment Share on other sites More sharing options...
Tell-Tale Heart Posted February 5, 2014 Share Posted February 5, 2014 At least they're not joined by Ghadin, Kusai :U 1 Link to comment Share on other sites More sharing options...
Zeth Ryder Posted February 6, 2014 Author Share Posted February 6, 2014 I'm gonna post this here for now, For those of you who never got to see it, The Temple of Light actually was redesigned by me from the one everyone saw in the video I made forever and ever and ever ago. Here is the Entrance in all its glory! Perhaps I might fix up the dungeon's files(since its literally almost done) and release it as a separate mod for fun. Either way enjoy! 5 Link to comment Share on other sites More sharing options...
hannssoni Posted February 6, 2014 Share Posted February 6, 2014 Wow Zeth that truly looks awesome and i would love to play it .. i like how it looks like wind waker's castle or at least that's my opinion Link to comment Share on other sites More sharing options...
Omnai Blackwind Posted February 7, 2014 Share Posted February 7, 2014 Wow Zeth that truly looks awesome and i would love to play it .. i like how it looks like wind waker's castle or at least that's my opinion He actually put the temple of Light in Second Life, It's now the HUB for a Zelda area we manage! He did a wonderful job on it~ Link to comment Share on other sites More sharing options...
ClassicEntertain Posted February 12, 2014 Share Posted February 12, 2014 Oh please Zeth make a playable version of it. It would be so awesome. 1 Link to comment Share on other sites More sharing options...
alphaheiti Posted February 24, 2014 Share Posted February 24, 2014 Garry's Mod is a beautiful game Link to comment Share on other sites More sharing options...
Airikita Posted February 25, 2014 Share Posted February 25, 2014 I'm gonna post this here for now, For those of you who never got to see it, The Temple of Light actually was redesigned by me from the one everyone saw in the video I made forever and ever and ever ago. Here is the Entrance in all its glory! Perhaps I might fix up the dungeon's files(since its literally almost done) and release it as a separate mod for fun. Either way enjoy! It's gorgeous! Though I expected a bigger entrance... it's very peaceful. Link to comment Share on other sites More sharing options...
Zeth Ryder Posted July 16, 2014 Author Share Posted July 16, 2014 Boredom hitting me one night. I'm not sure if I'll turn this into anything, just wanted to see what I could do to improve the actual game's look. Give it more that HD feel. Before: After: 5 Link to comment Share on other sites More sharing options...
Airikita Posted July 16, 2014 Share Posted July 16, 2014 A bunch of conditions kept Epona from water (too many), so I drowned her: Link to comment Share on other sites More sharing options...
Zeth Ryder Posted July 18, 2014 Author Share Posted July 18, 2014 So I went a little bit further with it. Decided to try to work in my shaders I've been working on using sweetfx and so far its been turning out really well. Original: New textures with New Shader: 7 Link to comment Share on other sites More sharing options...
Airikita Posted July 18, 2014 Share Posted July 18, 2014 Very nice! Link to comment Share on other sites More sharing options...
Keanine Posted July 18, 2014 Share Posted July 18, 2014 Wow, that looks fantastic! Link to comment Share on other sites More sharing options...
mzxrules Posted July 24, 2014 Share Posted July 24, 2014 A charset for the Hylian langauge exists in the japanese character set. Can easily be used in game 5 Link to comment Share on other sites More sharing options...
Zeth Ryder Posted August 8, 2014 Author Share Posted August 8, 2014 Welcome to the project eating up my life(not really) but its been so much fun to work on and create. 7 Link to comment Share on other sites More sharing options...
SoulofDeity Posted August 8, 2014 Share Posted August 8, 2014 A charset for the Hylian langauge exists in the japanese character set. Can easily be used in game It actually looks a little bit like really heavily stylized Katagana. エトワヨロモï¾ï½¾ï¾‘ï¾ï¾‡ï¾‰ï¾•ï¾Ž Flip some characters, straighten curves, remove a few serifs, and you can see the resemblance. On a side note, the voice recognition unit of the N64 also uses a table of japanese characters for the dictionary instead of english. Link to comment Share on other sites More sharing options...
Kargaroc Posted August 9, 2014 Share Posted August 9, 2014 LordNed of the TCRF IRC got the .exe hidden in the Pikmin files working. I followed their instructions and took a picture. I've never seen it dip below 60fps. I don't know much else other than it's very buggy and has loads of debug options. Also really hard to control, with a really backwards control scheme. I'd keep an eye on http://tcrf.net/Pikmin though as of right now it's not been updated yet. 5 Link to comment Share on other sites More sharing options...
oddMLan Posted August 9, 2014 Share Posted August 9, 2014 A native x86 executable of the Pikmin game? lolwut How does it run? Is it any different of the Gamecube version? Is there more info about this? Link to comment Share on other sites More sharing options...
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