Okay, so, I'm having trouble with a map I'm trying to import. It imports seemingly fine, except for the water texture, which gets replaced in the MTL and Texture File by a rock texture that doesn't exist (and even when imported there is no image, so I don't even...).
There should be a lot of water...
There should be more water, and there should be a bit more rock out past the sand. Also, that sliver of rock that's randomly out there is what shows under the map, where I shouldn't have any textures...
This is an area on top of the map, it doesn't have a texture on the roof like it should, also the light sand texture on the ceiling should be rock like the rest.
There are spots in the map (Like the center of the island) that looks like it doesn't have lines. That's because it doesn't, and I don't know why. I tried asploding it, but apparently it's one object, even though they're not on the same plane...
Okay, so there's the texture issue, BUT I also get a weird error (that I've never experienced before) where I get close to certain spots on the map and it will freeze.
Question
Malqua
Okay, so, I'm having trouble with a map I'm trying to import. It imports seemingly fine, except for the water texture, which gets replaced in the MTL and Texture File by a rock texture that doesn't exist (and even when imported there is no image, so I don't even...).
There should be a lot of water...
There should be more water, and there should be a bit more rock out past the sand. Also, that sliver of rock that's randomly out there is what shows under the map, where I shouldn't have any textures...
This is an area on top of the map, it doesn't have a texture on the roof like it should, also the light sand texture on the ceiling should be rock like the rest.
Reference Image
<img width="100%" height="100%" src="http://i54.tinypic.com/dba8m.png"/>
There are spots in the map (Like the center of the island) that looks like it doesn't have lines. That's because it doesn't, and I don't know why. I tried asploding it, but apparently it's one object, even though they're not on the same plane...
Okay, so there's the texture issue, BUT I also get a weird error (that I've never experienced before) where I get close to certain spots on the map and it will freeze.
Notice the frame rate.
Spot 1
Spot 2
So, yeah. Can anyone help me with this?
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