Hey guys. Now that I got a new comp, I wanna emulate OoT again. My current emulator of choice is 1984, since I hear it's a really great emulator (Besides NEMU, but I don't like NEMU for some reason...)
What is the optimal configuration for 1964 and stuff? I keep getting a black screen, no matter which graphics plugin I switch to (1964, jabo 15.2, jabo 16....)
My rom settings:
edit: Seems a fresh install and restoring those configurations "fixed" it. However, I'm getting this problem now:
Textures are all blurry, and they "move" like polygons. Hard to describe without a video.
Can someone please tell me a decent configuration?
Even Jabo 16.1 has this problem on Project64!!!
Additionally, the game seems to crash if I enter the outside area of the Temple of Time.
My graphics card is SUPPOSEDLY NVidia GeForce 540M, and I even have a nvidia control panel. However, according to my DXDIAG it says Intel® HD Graphics 3000. While device manager shows both Intel® HD Graphics 3000 and NVIDIA GeForce GT 640M.
Edit:
SEMI-fix in project 64: If I select High Process NVIDIA blahh in my NVIDIA control center, the textures can display as normal. However, it still crashes at the area outside temple of time (And long pause times)
Similarly I crash at Test Map and Strongbox Warp (Which is a HUGE SHAME because I wish to examine StrongBox Warp's art to make my own map similar to it...)
Additionally, 1964 crashes on startup if set to use NVIDIA high process blahh rather than integrated graphics.
I've tried multiple copies of the rom, so I am not sure what causes this crash. Any advice?
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Lishy
Hey guys. Now that I got a new comp, I wanna emulate OoT again. My current emulator of choice is 1984, since I hear it's a really great emulator (Besides NEMU, but I don't like NEMU for some reason...)
What is the optimal configuration for 1964 and stuff? I keep getting a black screen, no matter which graphics plugin I switch to (1964, jabo 15.2, jabo 16....)
My rom settings:
edit: Seems a fresh install and restoring those configurations "fixed" it. However, I'm getting this problem now:
Textures are all blurry, and they "move" like polygons. Hard to describe without a video.
Can someone please tell me a decent configuration?
Even Jabo 16.1 has this problem on Project64!!!
Additionally, the game seems to crash if I enter the outside area of the Temple of Time.
My graphics card is SUPPOSEDLY NVidia GeForce 540M, and I even have a nvidia control panel. However, according to my DXDIAG it says Intel® HD Graphics 3000. While device manager shows both Intel® HD Graphics 3000 and NVIDIA GeForce GT 640M.
Edit:
SEMI-fix in project 64: If I select High Process NVIDIA blahh in my NVIDIA control center, the textures can display as normal. However, it still crashes at the area outside temple of time (And long pause times)
Similarly I crash at Test Map and Strongbox Warp (Which is a HUGE SHAME because I wish to examine StrongBox Warp's art to make my own map similar to it...)
Additionally, 1964 crashes on startup if set to use NVIDIA high process blahh rather than integrated graphics.
I've tried multiple copies of the rom, so I am not sure what causes this crash. Any advice?
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