Jump to content
  • 0

[Zelda Debug, Map Modification]: How edit the FOG?


â–²ChriisTiianâ–²
 Share

Question

5 answers to this question

Recommended Posts

  • 0
This should help you, scroll down to where the environment editor section is regarding debugging controls. As for making your edits permanent, I can't remember if fog is an actor, or controlled by the map or scene header, or none of the above. spinout's wiki can probably point you in the right direction, though.
Link to comment
Share on other sites

  • 0

This should help you, scroll down to where the environment editor section is regarding debugging controls. As for making your edits permanent, I can't remember if fog is an actor, or controlled by the map or scene header, or none of the above. spinout's wiki can probably point you in the right direction, though.

 

Hi.

Fog can be a actor, but this can't be added because can crash the room.

And about of edit the scene header, how i can do that?

Link to comment
Share on other sites

  • 0

This should help you, scroll down to where the environment editor section is regarding debugging controls. As for making your edits permanent, I can't remember if fog is an actor, or controlled by the map or scene header, or none of the above. spinout's wiki can probably point you in the right direction, though.

 

Scene controlled.
Link to comment
Share on other sites

 Share

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.