Сʀɪ�ѕ�ɴ Posted May 17, 2012 Share Posted May 17, 2012 I'm pretty proud of myself for this one. After looking all over the internet, trying to find a Game Genie code that will keep the selected magic....well.....selected after using it, I finally had enough and decided to make it myself. I wasn't familliar at all with 6502 assembly, but after a few tutorials online, I got the gist of it. So here it is, my first Game Genie code for the NES. The following code(s) are for Zelda II: The Adventure of Link (Rev-A) (USA) "Gold Cart" NYEASVKE | Always Have Magic Selected. NYAASV | Always Have Magic Selected. (Alt.) ROM Address: 8E05 Compare: 8C Value: FF RAM Address: 074A Compare: 01 Value: 00 (on) ; 01 (off) Now what got me at first was that no matter how many different values and compairs I tried, I could never get the RAM Game Genie codes to work. Well after doing some research, it turns out that the Game Genie does not modify the RAM values, only from ROM. Valuable lesson for the future, LOL!!! I've tested the Game Genie codes myself on a real NES and a real copy of Zelda II as well as, obviously, an emulator. This code goes really great with Infinite Magic... SXNASSSE | Infinite Magic (Not my code, tested and does work on both emulator and real NES + Zelda II Rev-A) Link to comment Share on other sites More sharing options...
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