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SanguinettiMods' Model Imports


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This may sound retarted but I am using Model_Convert.

 

You should give wotf.py a try, it is leaps and bounds better. Find it as part of release 12 of my converter.

Usage: python wotf.py [options] [object file]

Options:

-s [float] : set vertex scale

-sa [float] [float] [float] : set x/y/z vertex scale

-st [float] : set uv scale

-b [hex/oct/dec val] : set bank to use for output file

-a [hex/oct/dec val] : set start offset to start writing data to

-o [string] : output filename [will be in same dir as obj

file if not specified, if that is not specified,

program's directory will be used.]

-h, --help : This message. All other options are forgotten

For example, you would do something like this at the command line:

python wotf.py -s 15.0 -b 6 -a 0x37800 -o new_sword.zobj new_sword.obj

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You can use textures which are a size other than 32x32 (ex: 32x 64, 16x32, 16x16, 4x8 etc), and they don't have to be PNG formatted. The code is better, much more stable, than that of model_convert.

Do you mean BMP?

 

I suppose I could try it out. But I still wouldn't know how to size the object in sketchup.

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Yeah, ANOTHER ONE, Not to fill this up with things, but it does seem pretty dead. Naxy you might end up merging these.

 

Done With Model_Convert.py C Spinout

 

xD I can definitely say that I was bored this day. You can see slight errors at the tip of the pencil, but that's about it, This model was downloaded from the Google 3D warehouse, but I do not know who built it.

 

THELEGENDOFZELDA-45.png

 

I did this the same day as I did the Key Blade, so I did not make a texture for it quite yet.

Anywho, FD Texture not included Blah Blah Blah here is your patch- http://www.mediafire.com/?dw05x6tsa7jc40x NowHaveAFineDayPeople!

AND give me credit for import plz.

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Yeah, I mean't they don't have to be BMP. They can be PNG or BMP with the new converter. To size an object in sketchup, select all then go to Tools->Scale and play around with the scale box. You can also change the size of your imports with the -s option you give to wotf.py (-s 15.0 in the example I gave a few posts ago).

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