Hello! I saw Spinouts video, and I already have the source program, (ming-w or whatever it's called) but, which of the folders do I open?
I have:
'include'
'lib'
'load'
'lzo'
'tools'
'yaz0'
and the files:
'freed space'
''makefile'
'n64.ld'
So, my question is: How would I go about compressing it?
I'm trying to get the Debug Rom into a Wii WAD and I already know I need to inject it into a Majora's Mask Wad.
Like, with Animal Forest, the rom won't start up in Wii 64. However, it will work in a wad. And the debug rom works in both wii 64 and a wad. But, the 4 player patch (yes, I'm still going on about it.) will not work in Wii 64. So, I want to compress the 4 player debug rom and inject it into a majoras mask wad to see if it would work. Nothing would be cooler than playing this with some friends on the big screen.
So, if someone could tell me how to compress the debug rom, that would help SOOOO much!
Question
Gazpacho146
Hello! I saw Spinouts video, and I already have the source program, (ming-w or whatever it's called) but, which of the folders do I open?
I have:
'include'
'lib'
'load'
'lzo'
'tools'
'yaz0'
and the files:
'freed space'
''makefile'
'n64.ld'
So, my question is: How would I go about compressing it?
I'm trying to get the Debug Rom into a Wii WAD and I already know I need to inject it into a Majora's Mask Wad.
Like, with Animal Forest, the rom won't start up in Wii 64. However, it will work in a wad. And the debug rom works in both wii 64 and a wad. But, the 4 player patch (yes, I'm still going on about it.) will not work in Wii 64. So, I want to compress the 4 player debug rom and inject it into a majoras mask wad to see if it would work. Nothing would be cooler than playing this with some friends on the big screen.
So, if someone could tell me how to compress the debug rom, that would help SOOOO much!
Thanks!
Link to comment
Share on other sites
5 answers to this question
Recommended Posts