I've finally managed to figure some stuff out with hex editing, etc. I wanted to know if anyone could help me with a problem I've been having. I'm trying to replace some actors/groups to make an actor spawn but I'm having some problems trying to locate where the actor is located. So I don't know where the actors and groups are at. Since some of them have different offsets. Mind if anyone could help? I was thinking of replacing a Kokiri with an Iron Knuckle or something like that but I'm having trouble trying to find it's variables and its Actor/Group functions within the zmap in a hex editor. If anyone can help me I would appreciate it.
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Armos
I've finally managed to figure some stuff out with hex editing, etc. I wanted to know if anyone could help me with a problem I've been having. I'm trying to replace some actors/groups to make an actor spawn but I'm having some problems trying to locate where the actor is located. So I don't know where the actors and groups are at. Since some of them have different offsets. Mind if anyone could help? I was thinking of replacing a Kokiri with an Iron Knuckle or something like that but I'm having trouble trying to find it's variables and its Actor/Group functions within the zmap in a hex editor. If anyone can help me I would appreciate it.
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