Project 64 is having a hard time processing my modifications and it freezes on me every now and then. Does anybody know of a graphics plugin that can better handle hires graphics in project 64?
Or is it just the emulator itself that I need to change? If so, is there another emulator that works with Utility of Time?
It doesn't have to work with it, it'd just make it easier than having to make the modifications in Utility of Time and then pasting the new offsets into a hex editor every time I change a model.
I'm using Aristotle's version of the rice plugin right now for my graphics plugin, but apparently it's not good enough to handle my project.
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Axel
Project 64 is having a hard time processing my modifications and it freezes on me every now and then. Does anybody know of a graphics plugin that can better handle hires graphics in project 64?
Or is it just the emulator itself that I need to change? If so, is there another emulator that works with Utility of Time?
It doesn't have to work with it, it'd just make it easier than having to make the modifications in Utility of Time and then pasting the new offsets into a hex editor every time I change a model.
I'm using Aristotle's version of the rice plugin right now for my graphics plugin, but apparently it's not good enough to handle my project.
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