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Horn: Great game, wrong platform.


Conker
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Okay, here's the thing: Android and iOS devices recently have gotten a new game, Horn, and it looks amazing! Though, quite honestly, I don't much like seeing games like these released on touchscreen-only(mostly, anyways) platforms, and it would overall play much better on the PlayStation Vita than it ever could on any Android device or iPhone, and that's a fact.

 

Why? Why do developers do this? I, for the life of me, will never understand why such great games are wasted on platforms that provide only the most horrible controls for them. Ugh. The PlayStation Vita is the ideal platform for any mobile game of this caliber, as it not only has the touch screen controls Horn relies on, it has physical buttons! Dual analog sticks, directional pad, four face buttons, two shoulder buttons, start/select buttons; it even has a multi-touch touchpad in the back(think trackpad on a laptop) of itself! And, like I already mentioned, it has the touch screen.

 

The Vita needs games like this, and games like this need the Vita; but I think developers are straying away because of the Vita's poor sales, maybe? I have no idea, but damn! Talk about a wasted opportunity with this game.

 

Oh well, it's apparently a Zynga game(which, judging by Zynga's inability to release real games, or anything that can be considered fun, I find hard to believe. Oh well), so they did something right for once. Video below!


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