So there's the Wavefront .obj format, which everyone's using but is rather limited, there's the DirectX .x format, which is interesting but actually looks a bit intimidating to try and parse, so what else is there? Are there any other 3D model formats that are well supported by 3ds Max, Blender, SketchUp, etc., that support things like ex. vertex colors and are preferably text-based?
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xdaniel
So there's the Wavefront .obj format, which everyone's using but is rather limited, there's the DirectX .x format, which is interesting but actually looks a bit intimidating to try and parse, so what else is there? Are there any other 3D model formats that are well supported by 3ds Max, Blender, SketchUp, etc., that support things like ex. vertex colors and are preferably text-based?
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