SanguinettiMods Posted October 8, 2012 Share Posted October 8, 2012 Play As Dark Link! Release Included in your download Play_As_Dark_Link.ppf. This is all you need. About This is a display list porting modification done by SanguinettiMods to give the player the abilitiy to "Play As" Dark Link in Ocarina of Time. People to thank IdeaSpinout - Inspiring me to re-do his patch and take it further than he did himself. VoiceSakura - Helping me patch the voice to the ROM. Graphics Display List Porting SanguinettiMods Flotonic - Helping me get the eyes to appear. Documentation SanguinettiMods - Display List Offsets. All contributors to the Z64 wiki. Testing SanguinettiMods MajorasKID Naxylldritt Blinx UsagePatch Play_As_Dark_Link.ppf to the Debug ROM using PPF-O-MATIC 3.0 Additional InformationSome things have a possiblitiy of not working correctly for you. I've had reports of the eyes flickering off and on. I have not encountered these errors myself. If you encounter these errors, I would be grateful if you could post a recording or screenshot of such. Promotional Screenshots Play As MM Link! Release Included in your download mm_link_prerelease_a.ppf. This is all you need. About This is a display list porting modification done by SanguinettiMods to give the player the abilitiy to "Play As" Majora's Masks Young Link in Ocarina of Time. People to thank IdeaSpinout - Inspiring me to re-do his patch and take it further than he did himself. AssemblyDeathBasket - Participated so much in helping me find model pointers as well as getting models to load at the certain times. Without him, I wouldn't have had the motivation to continue this. Graphics Display List Porting SanguinettiMods Flotonic - Occasional help. Documentation SanguinettiMods - Display List Offsets. DeathBasket - Unknown and Cryptic Display List Pointers. All contributors to the Z64 wiki. Testing SanguinettiMods MajorasKID Satoshi Blinx Video(s) Demonstration Video Your browser does not support video UsagePatch mm_link_prerelease_a.ppf to the Debug ROM using PPF-O-MATIC 3.0 Additional InformationTunic color changing is not enabled. If requested, I can give information on how to change the tunic colors manually, but you cannot change them via the subscreen, however the effects of the tunic will still take place. I disable the ability to change the tunic colors because of a certain error that thus far I cannot fix. The hookshot is enabled on the subscreen for Child Link, however, if one tries to use this the game will crash. If any other errors come up for you inform me and I will to the best of my ability explain how to fix it. Gameshark CodesThese codes can be used to swtich out other equipment that you cannot select on the Subscreen. Replace Kokiri Sword with Razor Sword 810707AA 7338 810707B2 DB40 810707BA DC98 8107081E 7338 81070822 DB40 81070826 1410 8107082A 1430 8107082E 1410 81070832 1430 81070836 1450 8107083A 1470 Replace Great Fairy's Sword (Biggoron Sword) with FD Sword 810707DE 0602 810707E2 1A20 Play As Saria Coming Soon! 9 Link to comment Share on other sites More sharing options...
Jason777 Posted October 8, 2012 Share Posted October 8, 2012 The legacy of Flotonic continues... nice mod you got there. Link to comment Share on other sites More sharing options...
SanguinettiMods Posted October 8, 2012 Author Share Posted October 8, 2012 The legacy of Flotonic continues... nice mod you got there. Thanks, I appreciate the feedback, but what do you mean? All I did was consult him for some help on getting the eyes to show up. Link to comment Share on other sites More sharing options...
Conker Posted October 8, 2012 Share Posted October 8, 2012 Glad to see it released to the public. You did a great job. :3 -- Transmitted by an ancient satellite from across the cosmic web. Or my cellphone, if you prefer. Link to comment Share on other sites More sharing options...
Zurg Posted October 8, 2012 Share Posted October 8, 2012 The legacy of Flotonic continues... nice mod you got there. Don't agree with you there at all to be honest. Regardless, great work Sanguinetti! Link to comment Share on other sites More sharing options...
Jason777 Posted October 8, 2012 Share Posted October 8, 2012 It wasn't meant to be taken as a negative comment I guess the ellipsis gave off that impression. It was just known that he did a lot of "Play As" mods so it just reminds me of that. Seriously, though, nice mod. Link to comment Share on other sites More sharing options...
SanguinettiMods Posted October 9, 2012 Author Share Posted October 9, 2012 It wasn't meant to be taken as a negative comment I guess the ellipsis gave off that impression. It was just known that he did a lot of "Play As" mods so it just reminds me of that. Seriously, though, nice mod. Ahh, Thanks! I hope you enjoy the patch. Link to comment Share on other sites More sharing options...
SanguinettiMods Posted October 9, 2012 Author Share Posted October 9, 2012 Double Post because of Update, MM Link is now released! Sorry, Firefox users, you won't be able to watch the video embedded, but here is a full link so you can still see it! http://sanguinettimods.decisive-media.net/Videos/Prere_MMLINK.mp4 Link to comment Share on other sites More sharing options...
Armos Posted October 9, 2012 Share Posted October 9, 2012 Holy crap man, You guys did a good job. Do you plan on porting MM Link animations in the future? Like his jumping skills like front flips, side jumps, etc? This would go perfect with your mod. Good job. Link to comment Share on other sites More sharing options...
Secant Posted October 9, 2012 Share Posted October 9, 2012 What I like is that these mods go above and beyond the simple rugged approach of just porting the display list and making it show up properly, instead electing to expand on the features by adapting it into a workable feature for the game, such as with the modified colors of spells for the Dark Link mod or porting over most of the equipment for MM Link. Very impressive, and I hope to see more, bro. 3 Link to comment Share on other sites More sharing options...
Ghost Posted October 9, 2012 Share Posted October 9, 2012 I can not download I get this PPF30? Patch created with PPF-Studio v1.01???? ¸ x ®????? <? € "5? Fu 'AX ®??????'? CX ®?????? <? €? 4"] <? €? ¥ 4] Œ <? €? 79 ^ Œ <AX ®????? €? 4c ^ |???? Link to comment Share on other sites More sharing options...
xdaniel Posted October 9, 2012 Share Posted October 9, 2012 I can not download I get this PPF30? Patch created with PPF-Studio v1.01???? ¸ x ®????? <? € "5? Fu 'AX ®??????'? CX ®?????? <? €? 4"] <? €? ¥ 4] Œ <? €? 79 ^ Œ <AX ®????? €? 4c ^ |???? I'm getting the same, but right-clicking the link, then "Save target as..." should work. 1 Link to comment Share on other sites More sharing options...
Ghost Posted October 9, 2012 Share Posted October 9, 2012 I'm getting the same, but right-clicking the link, then "Save target as..." should work. it worked thanks Link to comment Share on other sites More sharing options...
SanguinettiMods Posted October 9, 2012 Author Share Posted October 9, 2012 Holy crap man, You guys did a good job. Do you plan on porting MM Link animations in the future? Like his jumping skills like front flips, side jumps, etc? This would go perfect with your mod. Good job. I do not, myself, but anyone is free to contribute an add on patch and I would update the main topic to credit this individual. ----- Thanks everyone, for the positive feedback! If you'd like, share your opinions on what you'd like to see next! Link to comment Share on other sites More sharing options...
SoulofDeity Posted October 9, 2012 Share Posted October 9, 2012 Holy crap man, You guys did a good job. Do you plan on porting MM Link animations in the future? Like his jumping skills like front flips, side jumps, etc? This would go perfect with your mod. Good job. Here's some animation ports I've done for that: Beta Jumpslash for OoT Debug Beta Jumpslash for OoT (U) 1.0 Frontflip for OoT (U) 1.0 Somersault for OoT (U) 1.0 Backflip Jumpslash for OoT (U) 1.0 (Zora's link's backflip-kick animation) There's also a bunch of patches on my forums Link to comment Share on other sites More sharing options...
pkjoan Posted October 9, 2012 Share Posted October 9, 2012 Ok so I downloaded all your patch and patched the OoT MQ Debug Rom, but I always get a black screen. I used Mupen64 and Mupen64 Plus + Pj64 and P64 1.7. BUT IT DOES NOT WORK!!! Link to comment Share on other sites More sharing options...
SoulofDeity Posted October 9, 2012 Share Posted October 9, 2012 Ok so I downloaded all your patch and patched the OoT MQ Debug Rom, but I always get a black screen. I used Mupen64 and Mupen64 Plus + Pj64 and P64 1.7. BUT IT DOES NOT WORK!!! 1. Was it even working before? You might have to adjust your emulator settings to get the rom to work 2. You didn't apply the 1.0 (U) patches to it did you? Those don't work on the debug rom. Link to comment Share on other sites More sharing options...
pkjoan Posted October 10, 2012 Share Posted October 10, 2012 Can someone please help me how to do this? Link to comment Share on other sites More sharing options...
SoulofDeity Posted October 10, 2012 Share Posted October 10, 2012 Can someone please help me how to do this? If emulating the rom is your problem: If applying the patches is your problem: - Use PPF-O-Matic to apply them (I'm pretty sure you already know this) - In the link's I posted, only apply the patch to your rom if it's labelled as OoT Debug. Link to comment Share on other sites More sharing options...
pkjoan Posted October 10, 2012 Share Posted October 10, 2012 (edited) If emulating the rom is your problem: (video) If applying the patches is your problem: - Use PPF-O-Matic to apply them (I'm pretty sure you already know this) - In the link's I posted, only apply the patch to your rom if it's labelled as OoT Debug. A more detailed version of my problem: Debug Rom runs perfectly fine on all emulator without the patch. As soon as I put ANY of these patch, it gives me a black screen. Edited October 10, 2012 by Naxylldritt Please do not quote embedded videos. Link to comment Share on other sites More sharing options...
SoulofDeity Posted October 10, 2012 Share Posted October 10, 2012 A more detailed version of my problem: Debug Rom runs perfectly fine on all emulator without the patch. As soon as I put ANY of these patch, it gives me a black screen. (I'm not sure of you're experience level, so don't take this the wrong way) Are you sure it's the debug rom? When you select a file from the main menu, does a black screen with yellow words come up? Link to comment Share on other sites More sharing options...
Jason777 Posted October 10, 2012 Share Posted October 10, 2012 The patch affected data within the checksum area causing the emulator (PJ64) to read it as an entirely new ROM what the CRC was updated. You just have to go back re-adjust your settings for your specific emulator to play it like the Debug ROM. Link to comment Share on other sites More sharing options...
pkjoan Posted October 10, 2012 Share Posted October 10, 2012 (I'm not sure of you're experience level, so don't take this the wrong way) Are you sure it's the debug rom? When you select a file from the main menu, does a black screen with yellow words come up? Yes, a black screen with all loading maps appear. I have a mid experience with this things. Link to comment Share on other sites More sharing options...
SoulofDeity Posted October 10, 2012 Share Posted October 10, 2012 The patch affected data within the checksum area causing the emulator (PJ64) to read it as an entirely new ROM what the CRC was updated. You just have to go back re-adjust your settings for your specific emulator to play it like the Debug ROM. Yeah, didn't think about that. link_animetion.zdata is within the first 1MB of the rom, so it invalidates the CRC. The settings are shown in that youtube video I posted. Link to comment Share on other sites More sharing options...
pkjoan Posted October 10, 2012 Share Posted October 10, 2012 Yeah, didn't think about that. link_animetion.zdata is within the first 1MB of the rom, so it invalidates the CRC. The settings are shown in that youtube video I posted. I know, I followed it step by step and still didn´t work. Link to comment Share on other sites More sharing options...
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