xdaniel Posted October 19, 2012 Share Posted October 19, 2012 Now to be found on my website, DigitalZero Domain, (don't let the German news text scare you ), a project I once randomly started on a whim: G2Map. To quote the description on the site... G2Map is a map editor for the Generation 2 Pokemon games, Gold, Silver and Crystal, written in C# with .NET 4.5. It is capable of editing maps, events, map properties (ex. tileset, music) and wild Pokemon on maps that support them. The program is not yet complete, with some features still missing and some inaccuracies left to fix, but it is quite useable already nontheless. Download on the "Programs" page of DZD; let me know how (and if *cough* <.<) it works! Also, please do read the included Readme! 1 Link to comment Share on other sites More sharing options...
Mauru Posted October 20, 2012 Share Posted October 20, 2012 Looks interesting, hopefully I will be able to use it. Link to comment Share on other sites More sharing options...
Wooffadog Posted October 20, 2012 Share Posted October 20, 2012 i love you Link to comment Share on other sites More sharing options...
Gump Posted October 20, 2012 Share Posted October 20, 2012 Picked it up, I like it! I'll be experimenting with this more this weekend. Link to comment Share on other sites More sharing options...
EpicEbilninja Posted October 20, 2012 Share Posted October 20, 2012 cool, i'll try it out later pokemon silver/gold/crystal was awesome!!!!!!!!!! Link to comment Share on other sites More sharing options...
xdaniel Posted October 20, 2012 Author Share Posted October 20, 2012 pokemon silver/gold/crystal was awesome!!!!!!!!!! GSC are my favorites - forget even HGSS, GSC for GBC is where it's at (I did love HGSS, but the originals are just soo nostalgic ) 1 Link to comment Share on other sites More sharing options...
EpicEbilninja Posted October 20, 2012 Share Posted October 20, 2012 GSC are my favorites - forget even HGSS, GSC for GBC is where it's at (I did love HGSS, but the originals are just soo nostalgic ) yes, I have blue and silver, and I find them to be fairly even, but g/s/c I find to be much more enjoyable Link to comment Share on other sites More sharing options...
Gump Posted October 25, 2012 Share Posted October 25, 2012 Gotta admit, I'm really liking this tool, XDan. I think I'm now ready to restart my mod Link to comment Share on other sites More sharing options...
Errorjack Posted October 25, 2012 Share Posted October 25, 2012 I got this when I clicked Warp without loading the map: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at G2Map.MainForm.treeView1_AfterSelect(Object sender, TreeViewEventArgs e) at System.Windows.Forms.TreeView.OnAfterSelect(TreeViewEventArgs e) at System.Windows.Forms.TreeView.TvnSelected(NMTREEVIEW* nmtv) at System.Windows.Forms.TreeView.WmNotify(Message& m) at System.Windows.Forms.TreeView.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativewindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativewindow.WndProc(Message& m) at System.Windows.Forms.Nativewindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.17626 built by: FX45RCREL CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- G2Map Assembly Version: 0.1.0.0 Win32 Version: 0.1.0.0 CodeBase: file:///C:/Users/ERRORJACK/Desktop/Pokemon%20Crystal%20Mod/G2Map.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.17626 built by: FX45RCREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.17626 built by: FX45RCREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.17626 built by: FX45RCREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- RHHelpers Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/ERRORJACK/Desktop/Pokemon%20Crystal%20Mod/RHHelpers.DLL ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.17626 built by: FX45RCREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. Guess it should make it load the code. ALSO, you should make it so when you hover-over the Warp/Events, it shows where it is on the map. Link to comment Share on other sites More sharing options...
Recommended Posts