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Spinning axis hack? (forest temple, mm beginning)


KEMIKOOL
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Has anyone attempted trying to find out how the forest temple and mm twisted corridors work? Im a noobski so id have no clue where to start, but i am curious whether anyone looked this up.

 

EDIT

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john smith, creator of zap2, listed the twisted hallway actor 0068 0070, but i have no clue how to apply it, maybe it only works at certain hard coded coordinates in the level?

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