Tell-Tale Heart Posted February 11, 2011 Share Posted February 11, 2011 And it freezes when I get too close to the door.... Link to comment Share on other sites More sharing options...
0 Malqua Posted February 11, 2011 Share Posted February 11, 2011 The graphics are probably a result of either not being 2, 4, 8, 16, 32 square textures, or if you're still using a release with PyPNG it would not be installed correctly, or a combination of the two. The freezing is a problem I have encountered, and I do not know what causes it, or how to fix it. Link to comment Share on other sites More sharing options...
0 Secant Posted February 11, 2011 Share Posted February 11, 2011 PJ64, in general, hates custom imports with versions of obj2area beyond release 9 or so. Nemu is really the only way to go if you want to use later versions. Link to comment Share on other sites More sharing options...
0 alphaheiti Posted February 11, 2011 Share Posted February 11, 2011 PJ64, in general, hates custom imports with versions of obj2area beyond release 9 or so. Nemu is really the only way to go if you want to use later versions. i always use pj64 1.6 and release 2, 12 and 13 and all of them works ... Link to comment Share on other sites More sharing options...
0 Tell-Tale Heart Posted February 12, 2011 Author Share Posted February 12, 2011 Yeah, my Nemu is broken, it never wants to load any ROM....... Link to comment Share on other sites More sharing options...
0 Zeth Ryder Posted March 15, 2011 Share Posted March 15, 2011 Yeah, my Nemu is broken, it never wants to load any ROM....... Is nemu's root folder in the root of C:/ Drive? If not, put the folder there then try running Nemu again and see if it works, also make sure that there is a rom folder in Nemu to load your roms from, and that you load it directly from the drop down menu for the rom, not in the browser nemu gives that -never- works. The converters do not support 64 x 64 textures, it can support the normal 2, 4, 8, 16, 32 x 64 or 2, 4, 8, 16, 32 squared, but it cannot support 64 x 64 textures as of yet. Also if your having the freezing problem, it seems to be a problem in the scene file, I've already replaced my scene file beforehand and it fixed the problem. There seems to be something wrong when the scene gets made, which is also if you add enemies to the map or objects, they'll disappear if your not right up on them and Z targeting doesn't work correctly. I think whatever makes the scene files needs to be relooked at and see what is causing this major error. Link to comment Share on other sites More sharing options...
0 Jason777 Posted March 16, 2011 Share Posted March 16, 2011 Maybe I should make a tutorial on how to fix this. It seems looking at the map & scene formats and comparing & contrasting helped alot. Environmental settings are one problem- thats all I can say. Link to comment Share on other sites More sharing options...
0 Zeth Ryder Posted March 16, 2011 Share Posted March 16, 2011 Maybe I should make a tutorial on how to fix this. It seems looking at the map & scene formats and comparing & contrasting helped alot. Environmental settings are one problem- thats all I can say. Yup that is correct, but there is another issue that is causing the freezing part which shouldn't be happening to begin with. Link to comment Share on other sites More sharing options...
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Tell-Tale Heart
And it freezes when I get too close to the door....
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