Jump to content

It seems I have made a discovery


Samurai
 Share

Recommended Posts

I un-checked "Register Caching" and suddenly, my mods began to work. 

 

This seems to be the reason why Scroll of Time never worked for me before. Also, I was unable to play my customised levels. Now, both issues are entirely resolved.

 

Two things: 

- I would appreciate if someone could explain the technical reasons behind this to me.

 

- Get the word out to avoid other people struggling with the same thing.

 

Thou haveth my gratitude. :D

Link to comment
Share on other sites

Assumption: Maybe PJ64's dynarec or interpreter caches things in a way that assumes the code is GCC generated or boot/kernel code, and that option makes it not cache registers in a way that fucks up some human written ASM. I guess that makes it good form to try to avoid using new registers with inlined ASM unless you know how to make it look like GCC code. This is a pretty baseless assumption though.

  • Like 1
Link to comment
Share on other sites

Should I assume pj64 1.6?

 

 

Yup. That's what I started with about two or so years ago. Things like Utility of Time always worked perfectly fine before. Now that I un-checked "Register Caching," I can begin tackling the REAL work. 

 

Anyway, do you know where I can find a list of scene numbers?

Link to comment
Share on other sites

 Share

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.