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Exporting maps from Oot


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Another option is my import script.

 

other requirements:

  • [*]
blender 2.6 or higher

 

 

[*]python 3 or higher

 

 

video tutorial

 

Installation Instructions:

  • [*]Install blender and python

 

 

[*]Open Blender, in the bottom left corner you should see a combobox with a cube in it. Click it and change it to User Prefs. Click the "Addons" tab at the top, then click the "Install from File..." button at the bottom. Select the import script, and enable it.

 

 

[*]Click the combobox again and change back to 3D view, then hit Ctrl-U to save your user prefs. This is important, otherwise the script won't stay installed.

 

 

 

For maps though, you'll need to put the scene file in the same folder as the map you're importing and rename it segment_02.zdata, otherwise all the textures will appear black.

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