Your Local Cultist Posted April 23, 2013 Share Posted April 23, 2013 Hi, I'm very much a noob at modding/hacking oot and I want to know if there are any very easy ways to export a map from oot in a 3ds, obj or skp file format. I also want to avoid using 3d studio if possible. I have tried Google searching it with not much luck of an answer, thanks for your time. Link to comment Share on other sites More sharing options...
Samurai Posted April 23, 2013 Share Posted April 23, 2013 http://www.the-gcn.com/topic/2033-video-tutorials-to-get-started-and-master-tool-list/?hl=video+tutorial Giadrosich went ahead and created a whole tutorial series. She explains it step-by-step, so there's no "guess-what's-happening-now." Link to comment Share on other sites More sharing options...
Your Local Cultist Posted April 23, 2013 Author Share Posted April 23, 2013 Thanks that's quite helpful. Link to comment Share on other sites More sharing options...
Samurai Posted April 23, 2013 Share Posted April 23, 2013 Glad I could help. We were all there, too. Link to comment Share on other sites More sharing options...
SoulofDeity Posted April 23, 2013 Share Posted April 23, 2013 Another option is my import script. other requirements: [*]blender 2.6 or higher [*]python 3 or higher video tutorial Installation Instructions: [*]Install blender and python [*]Open Blender, in the bottom left corner you should see a combobox with a cube in it. Click it and change it to User Prefs. Click the "Addons" tab at the top, then click the "Install from File..." button at the bottom. Select the import script, and enable it. [*]Click the combobox again and change back to 3D view, then hit Ctrl-U to save your user prefs. This is important, otherwise the script won't stay installed. For maps though, you'll need to put the scene file in the same folder as the map you're importing and rename it segment_02.zdata, otherwise all the textures will appear black. Link to comment Share on other sites More sharing options...
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