haddockd Posted May 2, 2013 Share Posted May 2, 2013 DUDE. No matter what I do my maps always come into sharp ocarina really small. Is there an easy way/value to get these maps to be a decent size without having to manually make a map that is huge (trial and error)? Link to comment Share on other sites More sharing options...
0 giadrosich Posted May 2, 2013 Share Posted May 2, 2013 I have a file with adult and child link imported into them for scale. I can upload that later for you when I'm able to get on my laptop--when I use them as a starting point, I never seem to have a problem with the map turning out small then. There's documentation somewhere on the hight of doors and such, I'll find that too in case someone doesn't post it up. Link to comment Share on other sites More sharing options...
0 Errorjack Posted May 2, 2013 Share Posted May 2, 2013 I too would like the models and door information. It would greatly make map development much easier! Link to comment Share on other sites More sharing options...
0 Netsrac Posted May 2, 2013 Share Posted May 2, 2013 Here ya go. https://sites.google.com/site/flotonic65/modding/n64zeldadoc/modelpresets Link to comment Share on other sites More sharing options...
0 giadrosich Posted May 2, 2013 Share Posted May 2, 2013 I went on the laptop real quick. Here's young link imported in, I thought I had adult too, but meh. http://www.mediafire.com/?d3s4la4gzk5fcbx Also, manual for sketchup, I found it useful: http://kpaccio.wikispaces.com/file/view/GSUUsersGuide-WIN.pdf I'm still looking for the documentation on sizes of certain things, but I did find my note on a regular door: 100" high, 60" wide and 20" deep EDIT: net posted those above Link to comment Share on other sites More sharing options...
0 haddockd Posted May 2, 2013 Author Share Posted May 2, 2013 NICE! Thanks giadrosich and Netsrac. I really appreciate it. Link to comment Share on other sites More sharing options...
0 Errorjack Posted May 2, 2013 Share Posted May 2, 2013 Here ya go. https://sites.google.com/site/flotonic65/modding/n64zeldadoc/modelpresets The download for both Link models are broken. If you could possibly upload them again, that would be awesome. Link to comment Share on other sites More sharing options...
0 giadrosich Posted May 2, 2013 Share Posted May 2, 2013 Here ya go. https://sites.google.com/site/flotonic65/modding/n64zeldadoc/modelpresets The download for both Link models are broken. If you could possibly upload them again, that would be awesome. I uploaded the young link model above. I don't have adult, I think sang might have it though. Link to comment Share on other sites More sharing options...
0 john_smith_account Posted May 2, 2013 Share Posted May 2, 2013 http://www.the-gcn.com/topic/724-map-modelling-tips-and-help/ 1. Search for and Download TIG's Importer. 2. Make the modification listed in the topic. Your Sketchup models will now import at a *perfect* 1-to-1 scale. Combined with some other tools, as you can see, you can even modify existing maps. *Edit: No one ever follows these instructions. I'll upload both the importer, and exporter later.* Link to comment Share on other sites More sharing options...
0 giadrosich Posted May 2, 2013 Share Posted May 2, 2013 http://www.the-gcn.com/topic/724-map-modelling-tips-and-help/ 1. Search for and Download TIG's Importer. 2. Make the modification listed in the topic. Your Sketchup models will now import at a *perfect* 1-to-1 scale. Combined with some other tools, as you can see, you can even modify existing maps. *Edit: No one ever follows these instructions. I'll upload both the importer, and exporter later.* Doing things the hard way is so much more fun though! j/k I'll have to see if those work for me later on. I want to try a map for ZB2. >.> Link to comment Share on other sites More sharing options...
0 haddockd Posted May 2, 2013 Author Share Posted May 2, 2013 I was making a new map...and your instructions in that post are a little unclear but thats just my 2 cents. Link to comment Share on other sites More sharing options...
0 Errorjack Posted May 2, 2013 Share Posted May 2, 2013 I decided to use my map to make a scale for both Links. Made a map in 1.0 for SharpOcarina. I used the Child Link for the 1-1 scale and then just used Adult Link for the other size. Now I got both two perfect sizes. Thanks guys. If you want both Adult and Link scales that are 1.0 scale in SharpOcarina, here they are: http://www.mediafire.com/?obz0vf43d78nzbn 1 Link to comment Share on other sites More sharing options...
0 Netsrac Posted May 2, 2013 Share Posted May 2, 2013 I decided to use my map to make a scale for both Links. Made a map in 1.0 for SharpOcarina. I used the Child Link for the 1-1 scale and then just used Adult Link for the other size. Now I got both two perfect sizes. Thanks guys. If you want both Adult and Link scales that are 1.0 scale in SharpOcarina, here they are: http://www.mediafire.com/?obz0vf43d78nzbn Awesome this is great, I was always looking for a Link scale . EDIT: net posted those above It is Nets lol Link to comment Share on other sites More sharing options...
0 Secant Posted May 2, 2013 Share Posted May 2, 2013 Just to point it out, I think the problem here is the model units you're using to export your map, which throws off the scale. If your model units are something like feet or meters, try changing them to something lower such as inches or decimeters/centimeters, which should make it turn out correctly. Then again, this is configurable in SketchUp Pro's native obj exporter, which may not be so for TIG's exporter (in which case just remember to size up your map by about 20 times by selecting the entire thing, using the scale tool, and entering a scale factor of 20 or so). Link to comment Share on other sites More sharing options...
Question
haddockd
DUDE. No matter what I do my maps always come into sharp ocarina really small. Is there an easy way/value to get these maps to be a decent size without having to manually make a map that is huge (trial and error)?
Link to comment
Share on other sites
13 answers to this question
Recommended Posts